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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 100,368 players on 11,855 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GridControlTest

176.224.105.75:29261 checked 17d ago

moddedoxide
Release date
Next release
In five minutes (14:55 UTC)
Source
Live server queries
Server address
176.224.105.75:29261
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,519

top 71%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,519 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on GridControlTest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of GridControlTest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of GridControlTest

What the server publishes and what was recorded

Address176.224.105.75:29261
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 21:31 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average153 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average346 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for GridControlTest: what is it?

With too few wipes of GridControlTest on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 22 hours.

About the server

How reliable is GridControlTest, and is it online now?

The latest count records GridControlTest as offline, last seen 17 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 10 October 2026.

In which location is GridControlTest based?

No region is given by GridControlTest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.224.105.75:29261 is its address.

Which Rust version is GridControlTest running?

The version in use on GridControlTest is Rust network protocol 2634 and build 167584 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on GridControlTest?

At this release GridControlTest is offline, having last been seen 17 days 5 hours ago.

In the rankings of Rust servers, where is GridControlTest placed?

The rank for GridControlTest is #15,519 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover GridControlTest?

The Rust Census lists that GridControlTest fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on GridControlTest carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): The server runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags GridControlTest publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for GridControlTest?

GridControlTest runs a procedural map, which the game generates.

How is GridControlTest configured, and what rules does it keep?

The name of GridControlTest carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to GridControlTest?

Enter client.connect 176.224.105.75:29261 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167584Build The server runs game build 167584.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.