Statistical profileOffline
MyServer (TEST)
176.15.141.182:28015 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on MyServer (TEST)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MyServer (TEST)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MyServer (TEST)
What the server publishes and what was recorded
| Address | 176.15.141.182:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 10 max |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 08:23 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 107 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 147 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 33 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 56 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 27 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 39 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on MyServer (TEST)?
With too few wipes of MyServer (TEST) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 1 hours ago.
Server record
Is MyServer (TEST) up, and how well has it held up?
MyServer (TEST) is offline at the time of this release; it was last seen 7 days ago. 0 of 144 hours on across the last 6 full days gives an uptime of 0%. First recorded by Rust Census on 22 October 2026.
In which location is MyServer (TEST) based?
No region is given by MyServer (TEST). Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 176.15.141.182:28015 is its address.
Which Rust version is MyServer (TEST) running?
This release lists MyServer (TEST) on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does MyServer (TEST) carry?
At this release MyServer (TEST) is offline, having last been seen 7 days ago. This release gives a seven-day average of 0 players.
What position does MyServer (TEST) hold in the server rankings?
The rank for MyServer (TEST) is #15,335 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does MyServer (TEST) appear among the Rust Census lists and filters?
Included in these Rust Census lists is MyServer (TEST): Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on MyServer (TEST): what do they indicate?
These are the tags MyServer (TEST) publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): Slots: 100; ts10 (Group limit): No team may hold more than 10; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
On MyServer (TEST), what rules and settings are in force?
The name of MyServer (TEST) carries no gather rate. The group limit is 10 players. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to MyServer (TEST)?
Enter client.connect 176.15.141.182:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^p,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp100 | Max players Slots: 100. |
ts10 | Group limit No team may hold more than 10. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.