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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 51,773 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

GOD Over Djinn

176.130.225.67:28015 checked 32d ago

moddedoxide
Release date
Next release
In five minutes (23:18 UTC)
Source
Live server queries
Server address
176.130.225.67:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#14,439

top 61%

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #14,439 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on GOD Over Djinn

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of GOD Over Djinn

5500 · seed 13318201

Map of GOD Over Djinn

Table 2: The world

As the server publishes it

MapProcedural Map
Size5500
Seed13318201
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of GOD Over Djinn

What the server publishes and what was recorded

Address176.130.225.67:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 00:26 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average127 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does GOD Over Djinn wipe, and how often?

With too few wipes of GOD Over Djinn on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 50 days 9 hours.

Server details

What does the record show for the uptime and current status of GOD Over Djinn?

The latest count records GOD Over Djinn as offline, last seen 32 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 26 September 2026.

What location has been recorded for GOD Over Djinn?

A region is not published by GOD Over Djinn. Rust Census does not look up where the machine stands; it shows where a server says it is. At 176.130.225.67:28015 it is addressed.

Which Rust version is GOD Over Djinn running?

Rust network protocol 2633 and build 163493 on Linux is the version GOD Over Djinn runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for GOD Over Djinn?

The last count for GOD Over Djinn was 32 days 10 hours ago; it is offline at present.

In the rankings of Rust servers, where is GOD Over Djinn placed?

For seven-day player hours, GOD Over Djinn is ranked #14,439, placing it in the top 61% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry GOD Over Djinn?

These Rust Census lists include GOD Over Djinn: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on GOD Over Djinn: what do they indicate?

These are the tags GOD Over Djinn publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163493 (Build): The server runs game build 163493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for GOD Over Djinn?

The procedural map on GOD Over Djinn is generated by the game, measures 5,500 and carries seed 13318201. Because one size and seed give one map, RustMaps can display it from this page.

On GOD Over Djinn, what rules and settings are in force?

No gather rate is given in the name of GOD Over Djinn. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join GOD Over Djinn?

You can open the console in Rust with F1 and enter client.connect 176.130.225.67:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs163493,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163493Build The server runs game build 163493.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.