Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,401 players on 11,879 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server_217_DevBlog

176.119.169.227:28015 checked 43d ago

modded
Release date
Next release
In five minutes (17:09 UTC)
Source
Live server queries
Server address
176.119.169.227:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,404

no region published

Last wipe

44d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,404 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 44d ago.

2. Players

Figure 1: Players on Server_217_DevBlog

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Server_217_DevBlog

Custom map, no picture published

Table 2: The world

As the server publishes it

MapBarren
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Server_217_DevBlog

What the server publishes and what was recorded

Address176.119.169.227:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe15 Sep 2026, 12:19 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average239 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Server_217_DevBlog?

The rhythm of Server_217_DevBlog's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 44 days 4 hours have passed since this world was made.

About the server

How reliable is Server_217_DevBlog, and is it online now?

Server_217_DevBlog is offline at the time of this release; it was last seen 43 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 15 September 2026.

What location has been recorded for Server_217_DevBlog?

A region is not published by Server_217_DevBlog. Rust Census does not look up where the machine stands; it shows where a server says it is. At 176.119.169.227:28015 it is addressed.

What version of Rust has been recorded on Server_217_DevBlog?

The version in use on Server_217_DevBlog is Rust network protocol 2183 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Server_217_DevBlog?

At this release Server_217_DevBlog is offline, having last been seen 43 days 23 hours ago.

How does Server_217_DevBlog compare with other servers in the rankings?

The rank for Server_217_DevBlog is #15,404 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry Server_217_DevBlog?

These Rust Census lists include Server_217_DevBlog: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded.

The tags on Server_217_DevBlog: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): Your game must run protocol 2183 to join; oxide (Oxide): Plugins are handled by Oxide (uMod) on this server; modded (Modded): Modded: the game is changed by plugins or settings; h5e7466bf (Custom tag): The tag is custom: it was set by the owner or by a plugin; stok (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Server_217_DevBlog publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is Server_217_DevBlog configured, and what rules does it keep?

No gather rate is given in the name of Server_217_DevBlog. A group limit is not published for this server. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The server does not run VAC, Valve's anti-cheat.

How to join

What is the way to join Server_217_DevBlog?

You can open the console in Rust with F1 and enter client.connect 176.119.169.227:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
v2183Protocol Your game must run protocol 2183 to join.

Mods and access

oxideOxide Plugins are handled by Oxide (uMod) on this server.
moddedModded Modded: the game is changed by plugins or settings.

Other

h5e7466bfCustom tag The tag is custom: it was set by the owner or by a plugin.
stokCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.