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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,264 players on 11,770 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Combat Local - Carbon Dev

176.115.149.159:28015 checked 1d ago

moddedcarbon
Release date
Next release
In five minutes (22:20 UTC)
Source
Live server queries
Server address
176.115.149.159:28015
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

1

peak 2

Rank

#5,304

top 24%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #5,304 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on Combat Local - Carbon Dev

Players now and over time, UTC

AveragePeak
00.250.50.75109:0010:0011:0020:0021:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:20 UTC2d ago – – running 0
Tue 27 Oct, 15:13 UTC2d ago 1 – 0.3 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Combat Local - Carbon Dev

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Combat Local - Carbon Dev

What the server publishes and what was recorded

Address176.115.149.159:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 21:20 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average74 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average293 / 310

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Combat Local - Carbon Dev?

With too few wipes of Combat Local - Carbon Dev on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 1 hours ago.

How is wipe day run on Combat Local - Carbon Dev?

Recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Server details

Is Combat Local - Carbon Dev up, and how well has it held up?

Combat Local - Carbon Dev is offline at the time of this release; it was last seen 24 hours ago. A total of 38 of 96 hours were up over 4 full days, which is 40% of the time. First recorded by Rust Census on 24 October 2026.

What location has been recorded for Combat Local - Carbon Dev?

No region is given by Combat Local - Carbon Dev. Rust Census does not look up where the machine stands; it shows where a server says it is. At 176.115.149.159:28015 it is addressed.

On which Rust version does Combat Local - Carbon Dev operate?

The version in use on Combat Local - Carbon Dev is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Combat Local - Carbon Dev?

Combat Local - Carbon Dev is offline at present; its last recording was 24 hours ago. This release records a seven-day average of 1 players and a peak of 2. Over the past 48 hours the highest average fell at 09:00 UTC: 1 players.

How does Combat Local - Carbon Dev compare with other servers in the rankings?

The rank for Combat Local - Carbon Dev is #5,304 on seven-day player hours, in the top 24% of ranked servers.

Tag details

Which Rust Census filters and lists cover Combat Local - Carbon Dev?

These Rust Census lists include Combat Local - Carbon Dev: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Combat Local - Carbon Dev?

Read by the game's server browser, Combat Local - Carbon Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

How is Combat Local - Carbon Dev configured, and what rules does it keep?

The name of Combat Local - Carbon Dev carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Combat Local - Carbon Dev?

Enter client.connect 176.115.149.159:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.