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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,289 players on 11,750 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

176.115.126.175:28015 checked 5h ago

moddedoxide
Release date
Next release
In five minutes (17:15 UTC)
Source
Live server queries
Server address
176.115.126.175:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

1

peak 1

Rank

#11,390

top 51%

Last wipe

9h ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #11,390 of all ranked servers, the top 51%, on player hours over the last seven days.
  • Its current map went up 9h ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

AveragePeakWipe
00.250.50.75113:0015:0016:0017:00Wiped Tue 27 Oct, 13:12 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address176.115.126.175:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 13:12 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average84 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for nameserver: what is it?

With too few wipes of nameserver on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 9 hours have passed since this world was made.

About the server

Is nameserver up, and how well has it held up?

The latest count records nameserver as offline, last seen 5 hours ago. First recorded by Rust Census on 27 October 2026.

In which location is nameserver based?

No region is published by nameserver. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 176.115.126.175:28015 is its address.

Which Rust version is nameserver running?

This release lists nameserver on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does nameserver carry?

The last count for nameserver was 5 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.

How does nameserver compare with other servers in the rankings?

For seven-day player hours, nameserver is ranked #11,390, placing it in the top 51% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on nameserver?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for nameserver?

The game generates the procedural map on nameserver.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join nameserver?

Enter client.connect 176.115.126.175:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.