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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,753 players on 11,600 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Server

175.120.207.40:28015 checked 5h ago

moddedoxide
Release date
Next release
In five minutes (00:40 UTC)
Source
Live server queries
Server address
175.120.207.40:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 1

Rank

#8,206

top 37%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,206 of all ranked servers, the top 37%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on My Server

Players now and over time, UTC

AveragePeak
00.250.50.75123:0000:0001:0023:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020023:0000:0001:0023:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:42 UTC17d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Server

6000 · seed 1586544950

Map of My Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1586544950
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Server

What the server publishes and what was recorded

Address175.120.207.40:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe11 Oct 2026, 01:27 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average33 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on My Server?

The rhythm of My Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 4 hours have passed since this world was made.

How is wipe day run on My Server?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is My Server up, and how well has it held up?

My Server is offline at the time of this release; it was last seen 5 hours ago. By its own reported uptime, it restarted about 24 minutes ago. 9 of 168 hours on across the last 7 full days gives an uptime of 5%. The first sighting of it by Rust Census was on 11 October 2026.

What does the performance record of My Server show?

The figures for the last 48 hours give an average of 126 server fps and a minimum of 105. Buildings, deployables and everything else in the world took the entity count to 196,083. Up to 3,315 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is My Server based?

A region is not published by My Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 175.120.207.40:28015 it is addressed.

Which Rust version is My Server running?

Rust network protocol 2635 and build 168909 on Windows is the version My Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does My Server carry?

At this release My Server is offline, having last been seen 5 hours ago. Averaged over seven days: 1 players, with a peak of 1. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

How does My Server compare with other servers in the rankings?

The rank for My Server is #8,206 on seven-day player hours, in the top 37% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover My Server?

The Rust Census lists that My Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on My Server: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags My Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on My Server?

My Server runs a procedural map of size 6,000 with seed 1586544950, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for My Server?

The name of My Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join My Server?

You can open the console in Rust with F1 and enter client.connect 175.120.207.40:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.