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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,561 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalTest

175.1.82.49:28015 checked 9h ago

moddedoxide
Release date
Next release
In five minutes (12:25 UTC)
Source
Live server queries
Server address
175.1.82.49:28015
First recorded
27 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak 1

Rank

#13,802

top 62%

Last wipe

9h ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #13,802 of all ranked servers, the top 62%, on player hours over the last seven days.
  • Its current map went up 9h ago.

2. Players

Figure 1: Players on LocalTest

Players now and over time, UTC

AveragePeakWipe
00.250.50.75111:0012:00Wiped Tue 27 Oct, 11:51 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LocalTest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LocalTest

What the server publishes and what was recorded

Address175.1.82.49:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 11:51 UTC
Hostname–
First seen27 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 164 on average137 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average133 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average123 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average41 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does LocalTest wipe, and how often?

With too few wipes of LocalTest on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 hours ago.

Server record

How reliable is LocalTest, and is it online now?

The latest count records LocalTest as offline, last seen 9 hours ago. First recorded by Rust Census on 27 October 2026.

Which location does LocalTest run from?

A region is not published by LocalTest. Rust Census does not look up where the machine stands; it shows where a server says it is. At 175.1.82.49:28015 it is addressed.

On which Rust version does LocalTest operate?

The version in use on LocalTest is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for LocalTest?

At this release LocalTest is offline, having last been seen 9 hours ago. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.

What position does LocalTest hold in the server rankings?

For seven-day player hours, LocalTest is ranked #13,802, placing it in the top 62% of all ranked servers.

Tags, lists

Where does LocalTest appear among the Rust Census lists and filters?

These Rust Census lists include LocalTest: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on LocalTest?

Read by the game's server browser, LocalTest publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for LocalTest?

LocalTest runs a procedural map, which the game generates.

How is LocalTest configured, and what rules does it keep?

No gather rate is given in the name of LocalTest. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join LocalTest?

You can open the console in Rust with F1 and enter client.connect 175.1.82.49:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.