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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,412 players on 11,722 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalTest

175.1.77.94:28015 checked 15d ago

moddedoxide
Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
175.1.77.94:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,302

top 61%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,302 of all ranked servers, the top 61%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on LocalTest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:02 UTC17d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LocalTest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LocalTest

What the server publishes and what was recorded

Address175.1.77.94:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 13:02 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average64 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average62 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on LocalTest?

The rhythm of LocalTest's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 17 days 10 hours have passed since this world was made.

On LocalTest, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 20 hours after the latest wipe, the crowd peaked.

Server details

Is LocalTest up, and how well has it held up?

LocalTest is offline at the time of this release; it was last seen 15 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 11 October 2026.

Which location does LocalTest run from?

No region is published by LocalTest. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 175.1.77.94:28015 it is addressed.

Which Rust version is LocalTest running?

This release lists LocalTest on Rust network protocol 2634 and build 167398, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does LocalTest carry?

LocalTest is offline at present; its last recording was 15 days 4 hours ago.

How does LocalTest compare with other servers in the rankings?

The rank for LocalTest is #13,302 on seven-day player hours, in the top 61% of ranked servers.

Tags, lists

Where does LocalTest appear among the Rust Census lists and filters?

These Rust Census lists include LocalTest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on LocalTest carry?

These are the tags LocalTest publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for LocalTest?

LocalTest runs a procedural map, which the game generates.

On LocalTest, what rules and settings are in force?

No gather rate is recorded for LocalTest in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join LocalTest?

Enter client.connect 175.1.77.94:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167398Build Build 167398 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.