Statistical profileOffline
Contracts Oxide Production (28015)
174.91.200.182:28015 checked 15d ago
Connect to this server
1. Main points
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#13,901
top 64%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 3 slots.
- It ranks #13,901 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 15d ago.
2. Players
Figure 1: Players on Contracts Oxide Production (28015)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
10.7 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:27 UTC15d ago | 1 | – | running | 1 |
| Tue 13 Oct, 21:28 UTC15d ago | 1 | – | 0.3 days | 1 |
| Sat 3 Oct, 04:34 UTC26d ago | 1 | held half | 10.7 days | 1 |
| Thu 10 Sep, 03:56 UTC49d ago | – | – | 23 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Contracts Oxide Production (28015)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Contracts Oxide Production (28015)
What the server publishes and what was recorded
| Address | 174.91.200.182:28015 |
|---|---|
| Region | – |
| Max players | 3 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 05:27 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 159 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Contracts Oxide Production (28015): what is it?
Contracts Oxide Production (28015) wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 15 days 5 hours.
How is wipe day run on Contracts Oxide Production (28015)?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server record
How reliable is Contracts Oxide Production (28015), and is it online now?
Last seen 15 days 5 hours ago, Contracts Oxide Production (28015) is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 19 September 2026.
What location has been recorded for Contracts Oxide Production (28015)?
No region is published by Contracts Oxide Production (28015). Rust Census does not look up where the machine stands; it shows where a server says it is. At 174.91.200.182:28015 it is addressed.
What version of Rust has been recorded on Contracts Oxide Production (28015)?
Rust network protocol 2634 and build 167781 on Windows is the version Contracts Oxide Production (28015) runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Contracts Oxide Production (28015) carry?
At this release Contracts Oxide Production (28015) is offline, having last been seen 15 days 5 hours ago.
How does Contracts Oxide Production (28015) compare with other servers in the rankings?
The rank for Contracts Oxide Production (28015) is #13,901 on seven-day player hours, in the top 64% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Contracts Oxide Production (28015)?
These Rust Census lists include Contracts Oxide Production (28015): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Contracts Oxide Production (28015): what do they indicate?
These are the tags Contracts Oxide Production (28015) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Contracts Oxide Production (28015)?
A procedural map runs on Contracts Oxide Production (28015), generated by the game.
How is Contracts Oxide Production (28015) configured, and what rules does it keep?
No gather rate is recorded for Contracts Oxide Production (28015) in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Contracts Oxide Production (28015)?
Enter client.connect 174.91.200.182:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp3 | Max players The server holds 3 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.