Statistical profileOnline
CRUST
174.80.25.46:28015 checked 10m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipe
78d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 78d ago.
2. Players
Figure 1: Players on CRUST
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of CRUST
3000 · seed 1962183905
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1962183905 |
8. Server characteristics
Table 3: Characteristics of CRUST
What the server publishes and what was recorded
| Address | 174.80.25.46:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Aug 2026, 03:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 161 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 42 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 32 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 11 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on CRUST?
With too few wipes of CRUST on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 78 days 22 hours have passed since this world was made.
Server record
How reliable is CRUST, and is it online now?
At the latest check, CRUST was online. The uptime it reports puts the last restart at about 2 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.
What does the performance record of CRUST show?
Over the last 48 hours, server fps averaged 197; the lowest reading was 179. The world carried up to 48,353 entities, including buildings, deployables and all else. The peak memory use recorded was 3,398 MB. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for CRUST?
No region is published by CRUST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 174.80.25.46:28015 is its address.
On which Rust version does CRUST operate?
This release lists CRUST on Rust network protocol 2632 and build 160556, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for CRUST?
At counting time CRUST recorded 0 players across 10 slots. Averaged across seven days, the count is 0 players.
What position does CRUST hold in the server rankings?
The rank for CRUST is #15,411 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does CRUST appear among the Rust Census lists and filters?
Included in these Rust Census lists is CRUST: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on CRUST carry?
These are the tags CRUST publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): The server runs game build 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for CRUST?
CRUST runs a procedural map of size 3,000 with seed 1962183905, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On CRUST, what rules and settings are in force?
The name of CRUST carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to CRUST?
You can open the console in Rust with F1 and enter client.connect 174.80.25.46:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit This is the game default: 8 to a team. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs160556 | Build The server runs game build 160556. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.