Statistical profileOnline
Castaway - Hub - Parkour/Events COD Style Zombies
174.176.146.51:28415 checked 10m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Castaway - Hub - Parkour/Events COD Style Zombies
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:23 UTC27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 19:06 UTC FW28d ago | 1 | – | 0.8 days | 0 |
| Tue 29 Sep, 13:30 UTC30d ago | 3 | halved by day 1 | 2.2 days | 1 |
| Sat 26 Sep, 16:42 UTC33d ago | 3 | held half | 2.9 days | 0 |
| Mon 21 Sep, 23:46 UTC38d ago | 0 | – | 4.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Castaway - Hub - Parkour/Events COD Style Zombies
What the server publishes and what was recorded
| Address | 174.176.146.51:28415 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 16:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 31 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 15 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 215 / 260 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Castaway - Hub - Parkour/Events COD Style Zombies?
No next wipe can be predicted for Castaway - Hub - Parkour/Events COD Style Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 7 hours.
On Castaway - Hub - Parkour/Events COD Style Zombies, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 1.
Server details
Is Castaway - Hub - Parkour/Events COD Style Zombies up, and how well has it held up?
This release records Castaway - Hub - Parkour/Events COD Style Zombies as online. The uptime it reports puts the last restart at about 17 hours ago. Of the 168 hours in the last 7 full days, it was up 143 of them, or 85%. First recorded by Rust Census on 13 September 2026.
How well does Castaway - Hub - Parkour/Events COD Style Zombies perform?
The figures for the last 48 hours give an average of 10 server fps and a minimum of 10. The world carried up to 5,033 entities, including buildings, deployables and all else. Up to 974 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Castaway - Hub - Parkour/Events COD Style Zombies based?
No region is given by Castaway - Hub - Parkour/Events COD Style Zombies. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 174.176.146.51:28415 it is addressed.
What version of Rust has been recorded on Castaway - Hub - Parkour/Events COD Style Zombies?
This release lists Castaway - Hub - Parkour/Events COD Style Zombies on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Castaway - Hub - Parkour/Events COD Style Zombies carry?
At counting time Castaway - Hub - Parkour/Events COD Style Zombies recorded 0 players across 30 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Castaway - Hub - Parkour/Events COD Style Zombies placed?
The rank for Castaway - Hub - Parkour/Events COD Style Zombies is #15,262 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover Castaway - Hub - Parkour/Events COD Style Zombies?
These Rust Census lists include Castaway - Hub - Parkour/Events COD Style Zombies: Modded Rust servers, counted and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Castaway - Hub - Parkour/Events COD Style Zombies?
Read by the game's server browser, Castaway - Hub - Parkour/Events COD Style Zombies publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Castaway - Hub - Parkour/Events COD Style Zombies?
Castaway - Hub - Parkour/Events COD Style Zombies runs a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Castaway HUB!.
On Castaway - Hub - Parkour/Events COD Style Zombies, what rules and settings are in force?
The name of Castaway - Hub - Parkour/Events COD Style Zombies carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join Castaway - Hub - Parkour/Events COD Style Zombies?
Enter client.connect 174.176.146.51:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.