Statistical profileOffline
Creative / Build
174.107.6.66:28015 checked 5d ago
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1. Main points
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#14,027
top 63%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,027 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Creative / Build
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
6.4 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 12:45 UTC20d ago | 1 | – | running | 0 |
| Fri 2 Oct, 03:06 UTC27d ago | 1 | – | 6.4 days | 1 |
| Thu 1 Oct, 13:39 UTC27d ago | 1 | – | 0.6 days | 1 |
| Thu 24 Sep, 13:01 UTC34d ago | 1 | held half | 7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Creative / Build
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Creative / Build
What the server publishes and what was recorded
| Address | 174.107.6.66:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 12:45 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 8 / 101 |
| Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0 / 25 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 52 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 71 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 96 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 5 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Creative / Build: what is it?
Wipes on Creative / Build fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 20 days 18 hours ago.
On Creative / Build, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.
About the server
Is Creative / Build up, and how well has it held up?
The latest count records Creative / Build as offline, last seen 5 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 3 of them, or 2%. The first sighting of it by Rust Census was on 17 September 2026.
What location has been recorded for Creative / Build?
No region is given by Creative / Build. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 174.107.6.66:28015 is its address.
On which Rust version does Creative / Build operate?
This release lists Creative / Build on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Creative / Build?
Creative / Build is offline at present; its last recording was 5 days 16 hours ago. This release records a seven-day average of 0 players and a peak of 1.
What position does Creative / Build hold in the server rankings?
For seven-day player hours, Creative / Build is ranked #14,027, placing it in the top 63% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Creative / Build?
The Rust Census lists that Creative / Build fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Creative / Build carry?
Read by the game's server browser, Creative / Build publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What settings and rules have been listed for Creative / Build?
The name of Creative / Build carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Creative / Build?
You can open the console in Rust with F1 and enter client.connect 174.107.6.66:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.