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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,658 players on 11,891 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Gooners Island | PvE Locked | Small US East | Public

NA 173.244.231.14:28020 checked 9m ago

biweekly wipes vanillapve
Release date
Next release
In five minutes (18:05 UTC)
Source
Live server queries
Server address
173.244.231.14:28020
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 3

Rank

#5,461

top 24% · #916 in NA

Last wipe

13d ago

biweekly schedule

Next wipe

1h

Thu 29 Oct, 19:11 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,461 of all ranked servers, the top 24%, and #916 in NA, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 19:11 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Gooners Island | PvE Locked | Small US East | Public

Players now and over time, UTC

AveragePeak
00.511.5219:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020019:0004:0013:0022:0007:0016:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 19:11 UTC, in 1h. Its biweekly schedule tag · low confidence

Usual gap

7.1 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

33%

else halves by day 2.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1hThu 29 Oct, 19:11 UTCOwn schedule
7d 0hThu 5 Nov, 19:00 UTCForce wipe FW
14d 1hThu 12 Nov, 19:11 UTCOwn schedule
28d 1hThu 26 Nov, 19:11 UTCOwn schedule
35d 0hThu 3 Dec, 19:00 UTCForce wipe FW
42d 1hThu 10 Dec, 19:11 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:11 UTC13d ago 2 – running 0
Thu 8 Oct, 16:55 UTC21d ago 2 held half 7.1 days 0
Thu 1 Oct, 21:06 UTC FW27d ago 3 halved by day 3 6.8 days 1
Sat 19 Sep, 00:17 UTC40d ago 4 halved by day 2 12.9 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Gooners Island | PvE Locked | Small US East | Public

3500 · seed 699311

Map of Gooners Island | PvE Locked | Small US East | Public

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed699311
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Gooners Island | PvE Locked | Small US East | Public

What the server publishes and what was recorded

Address173.244.231.14:28020
RegionNA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 19:11 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average1 / 50
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average182 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 108 on average67 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average16 / 200
LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average16 / 35
ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 13 on average5 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does Gooners Island | PvE Locked | Small US East | Public wipe, and how often?

As its schedule cannot be confirmed from the few wipes of Gooners Island | PvE Locked | Small US East | Public on record, the prediction follows its tag. Thursday 29 October at 19:11 UTC is the date of its next wipe. The present world dates from 13 days 22 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Gooners Island | PvE Locked | Small US East | Public?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 24 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half came by day 2.5 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of Gooners Island | PvE Locked | Small US East | Public?

Gooners Island | PvE Locked | Small US East | Public is online at the time of this release. By its own reported uptime, it restarted about 4 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of Gooners Island | PvE Locked | Small US East | Public show?

Average server fps over the last 48 hours was 158, with a low of 70. The world carried up to 66,950 entities, including buildings, deployables and all else. The peak memory use recorded was 2,793 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Gooners Island | PvE Locked | Small US East | Public run from?

With its NA tag, Gooners Island | PvE Locked | Small US East | Public lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 173.244.231.14:28020 is its address.

On which Rust version does Gooners Island | PvE Locked | Small US East | Public operate?

This release lists Gooners Island | PvE Locked | Small US East | Public on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Gooners Island | PvE Locked | Small US East | Public?

At counting time Gooners Island | PvE Locked | Small US East | Public recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Gooners Island | PvE Locked | Small US East | Public placed?

On player hours over the last seven days Gooners Island | PvE Locked | Small US East | Public stands at #5,461, #916 in North America, in the top 24% of ranked servers.

Tag details

Which Rust Census filters and lists cover Gooners Island | PvE Locked | Small US East | Public?

These Rust Census lists include Gooners Island | PvE Locked | Small US East | Public: Community servers, Rust PvE servers, listed, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on Gooners Island | PvE Locked | Small US East | Public carry?

These are the tags Gooners Island | PvE Locked | Small US East | Public publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): There is no player combat here; the danger comes from the world; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Gooners Island | PvE Locked | Small US East | Public?

Gooners Island | PvE Locked | Small US East | Public runs a procedural map of size 3,500 with seed 699311, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Gooners Island | PvE Locked | Small US East | Public?

No gather rate is recorded for Gooners Island | PvE Locked | Small US East | Public in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Gooners Island | PvE Locked | Small US East | Public?

You can open the console in Rust with F1 and enter client.connect 173.244.231.14:28020; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.