Statistical profileOnline
Gooners Island | PvE Locked | Small US East | Public
NA 173.244.231.14:28020 checked 9m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#5,461
top 24% · #916 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
1h
Thu 29 Oct, 19:11 UTC
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,461 of all ranked servers, the top 24%, and #916 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 19:11 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Gooners Island | PvE Locked | Small US East | Public
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 29 October, 19:11 UTC, in 1h. Its biweekly schedule tag · low confidence
Usual gap
7.1 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
33%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1h | Thu 29 Oct, 19:11 UTC | Own schedule |
| 7d 0h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 1h | Thu 12 Nov, 19:11 UTC | Own schedule |
| 28d 1h | Thu 26 Nov, 19:11 UTC | Own schedule |
| 35d 0h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 1h | Thu 10 Dec, 19:11 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:11 UTC13d ago | 2 | – | running | 0 |
| Thu 8 Oct, 16:55 UTC21d ago | 2 | held half | 7.1 days | 0 |
| Thu 1 Oct, 21:06 UTC FW27d ago | 3 | halved by day 3 | 6.8 days | 1 |
| Sat 19 Sep, 00:17 UTC40d ago | 4 | halved by day 2 | 12.9 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Gooners Island | PvE Locked | Small US East | Public
What the server publishes and what was recorded
| Address | 173.244.231.14:28020 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |US|BunnysBoomBoomRoom|PvE| | NA · groups of 8+ · biweekly · 6 on average | 1 / 50 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 182 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 108 on average | 67 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 33 on average | 16 / 200 |
| LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 16 / 35 |
| ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 13 on average | 5 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does Gooners Island | PvE Locked | Small US East | Public wipe, and how often?
As its schedule cannot be confirmed from the few wipes of Gooners Island | PvE Locked | Small US East | Public on record, the prediction follows its tag. Thursday 29 October at 19:11 UTC is the date of its next wipe. The present world dates from 13 days 22 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
How is wipe day run on Gooners Island | PvE Locked | Small US East | Public?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 24 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of recent wipes. The fall below half came by day 2.5 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of Gooners Island | PvE Locked | Small US East | Public?
Gooners Island | PvE Locked | Small US East | Public is online at the time of this release. By its own reported uptime, it restarted about 4 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Gooners Island | PvE Locked | Small US East | Public show?
Average server fps over the last 48 hours was 158, with a low of 70. The world carried up to 66,950 entities, including buildings, deployables and all else. The peak memory use recorded was 2,793 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Gooners Island | PvE Locked | Small US East | Public run from?
With its NA tag, Gooners Island | PvE Locked | Small US East | Public lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 173.244.231.14:28020 is its address.
On which Rust version does Gooners Island | PvE Locked | Small US East | Public operate?
This release lists Gooners Island | PvE Locked | Small US East | Public on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Gooners Island | PvE Locked | Small US East | Public?
At counting time Gooners Island | PvE Locked | Small US East | Public recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Gooners Island | PvE Locked | Small US East | Public placed?
On player hours over the last seven days Gooners Island | PvE Locked | Small US East | Public stands at #5,461, #916 in North America, in the top 24% of ranked servers.
Tag details
Which Rust Census filters and lists cover Gooners Island | PvE Locked | Small US East | Public?
These Rust Census lists include Gooners Island | PvE Locked | Small US East | Public: Community servers, Rust PvE servers, listed, North America: servers listed and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on Gooners Island | PvE Locked | Small US East | Public carry?
These are the tags Gooners Island | PvE Locked | Small US East | Public publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^p (PvE): There is no player combat here; the danger comes from the world; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Gooners Island | PvE Locked | Small US East | Public?
Gooners Island | PvE Locked | Small US East | Public runs a procedural map of size 3,500 with seed 699311, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Gooners Island | PvE Locked | Small US East | Public?
No gather rate is recorded for Gooners Island | PvE Locked | Small US East | Public in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Gooners Island | PvE Locked | Small US East | Public?
You can open the console in Rust with F1 and enter client.connect 173.244.231.14:28020; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.