Statistical profileOnline
Wait...What? |Raid Bases and QOL Mods
173.225.104.218:28080 checked 7m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak 3
Rank
#4,764
top 21%
Last wipe
27d ago
no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #4,764 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Wait...What? |Raid Bases and QOL Mods
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Wipe-day peak
9
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW27d ago | 9 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Wait...What? |Raid Bases and QOL Mods
4050 · seed 1501002809
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 1501002809 |
8. Server characteristics
Table 4: Characteristics of Wait...What? |Raid Bases and QOL Mods
What the server publishes and what was recorded
| Address | 173.225.104.218:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 21:46 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 131 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 42 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 135 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Wait...What? |Raid Bases and QOL Mods wipe, and how often?
The force wipe is the only wipe Wait...What? |Raid Bases and QOL Mods takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 27 days 23 hours.
What should you expect on wipe day at Wait...What? |Raid Bases and QOL Mods?
An average of 9 players attended at peak across recent wipes. On the latest wipe, 28 hours passed before the crowd peaked.
Server details
Is Wait...What? |Raid Bases and QOL Mods up, and how well has it held up?
At the latest check, Wait...What? |Raid Bases and QOL Mods was online. By its own reported uptime, it restarted about 11 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does Wait...What? |Raid Bases and QOL Mods perform?
Over the last 48 hours, server fps averaged 84; the lowest reading was 62. Buildings, deployables and everything else in the world took the entity count to 120,711. Memory use reached 3,451 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Wait...What? |Raid Bases and QOL Mods?
No region is given by Wait...What? |Raid Bases and QOL Mods. Rust Census does not look up where the machine stands; it shows where a server says it is. 173.225.104.218:28080 is its address.
On which Rust version does Wait...What? |Raid Bases and QOL Mods operate?
This release lists Wait...What? |Raid Bases and QOL Mods on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Wait...What? |Raid Bases and QOL Mods carry?
Wait...What? |Raid Bases and QOL Mods stands at 1 players from 50 slots in this release. Averaged over seven days: 0 players, with a peak of 3. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Wait...What? |Raid Bases and QOL Mods placed?
The rank for Wait...What? |Raid Bases and QOL Mods is #4,764 on seven-day player hours, in the top 21% of ranked servers.
Tag details
Which Rust Census filters and lists cover Wait...What? |Raid Bases and QOL Mods?
Included in these Rust Census lists is Wait...What? |Raid Bases and QOL Mods: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Wait...What? |Raid Bases and QOL Mods carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Wait...What? |Raid Bases and QOL Mods publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Wait...What? |Raid Bases and QOL Mods?
The procedural map on Wait...What? |Raid Bases and QOL Mods is generated by the game, measures 4,050 and carries seed 1501002809. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Wait...What? |Raid Bases and QOL Mods configured, and what rules does it keep?
The name of Wait...What? |Raid Bases and QOL Mods carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Wait...What? |Raid Bases and QOL Mods?
You can open the console in Rust with F1 and enter client.connect 173.225.104.218:28080; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.