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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,993 players on 11,872 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

2026 Longrifle

173.214.160.11:28080 checked 14m ago

moddedoxide
Release date
Next release
In five minutes (19:40 UTC)
Source
Live server queries
Server address
173.214.160.11:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

146d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 146d ago.

2. Players

Figure 1: Players on 2026 Longrifle

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040020:0005:0014:0000:0009:0018:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 2026 Longrifle

5000 · seed 5800

Map of 2026 Longrifle

Table 2: The world

As the server publishes it

MapProcedural Map
Size5000
Seed5800
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 2026 Longrifle

What the server publishes and what was recorded

Address173.214.160.11:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Jun 2026, 20:16 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average156 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348 / 350

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for 2026 Longrifle: what is it?

Too few wipes of 2026 Longrifle are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 146 days 23 hours.

Server details

What does the record show for the uptime and current status of 2026 Longrifle?

This release records 2026 Longrifle as online. By its own reported uptime, it restarted about 8 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of 2026 Longrifle show?

Over the last 48 hours, server fps averaged 149; the lowest reading was 71. Buildings, deployables and everything else in the world took the entity count to 144,514. Memory use reached 4,372 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for 2026 Longrifle?

No region is given by 2026 Longrifle. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 173.214.160.11:28080 it is addressed.

What version of Rust has been recorded on 2026 Longrifle?

Rust network protocol 2627 and build 153461 on Windows is the version 2026 Longrifle runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does 2026 Longrifle carry?

2026 Longrifle stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.

How does 2026 Longrifle compare with other servers in the rankings?

For seven-day player hours, 2026 Longrifle is ranked #15,289, placing it in the top 69% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry 2026 Longrifle?

These Rust Census lists include 2026 Longrifle: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on 2026 Longrifle?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2627 (Protocol): Your game must run protocol 2627 to join; cs153461 (Build): Game build: 153461; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags 2026 Longrifle publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on 2026 Longrifle?

The procedural map on 2026 Longrifle is generated by the game, measures 5,000 and carries seed 5800. Because one size and seed give one map, RustMaps can display it from this page.

On 2026 Longrifle, what rules and settings are in force?

No gather rate is recorded for 2026 Longrifle in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join 2026 Longrifle?

Enter client.connect 173.214.160.11:28080 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2627,gmrust,cs153461,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2627Protocol Your game must run protocol 2627 to join.
cs153461Build Game build: 153461.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.