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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,615 players on 11,847 servers
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Statistical profileOffline

Bonehead's Procedural Server

173.183.122.190:28015 checked 27d ago

moddedoxide
Release date
Next release
In five minutes (06:13 UTC)
Source
Live server queries
Server address
173.183.122.190:28015
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

0

peak –

Rank

#13,817

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • It ranks #13,817 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Bonehead's Procedural Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Bonehead's Procedural Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Bonehead's Procedural Server

What the server publishes and what was recorded

Address173.183.122.190:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 04:55 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average78 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average145 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average54 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average344 / 350

10. Quick answers

From the figures on this page.

Wipe records

When does Bonehead's Procedural Server wipe, and how often?

Too few wipes of Bonehead's Procedural Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 15 hours have passed since this world was made.

Server details

Is Bonehead's Procedural Server up, and how well has it held up?

Last seen 27 days 14 hours ago, Bonehead's Procedural Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 2 October 2026.

In which location is Bonehead's Procedural Server based?

A region is not published by Bonehead's Procedural Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 173.183.122.190:28015 it is addressed.

On which Rust version does Bonehead's Procedural Server operate?

The version in use on Bonehead's Procedural Server is Rust network protocol 2634 and build 166569 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Bonehead's Procedural Server carry?

The last count for Bonehead's Procedural Server was 27 days 14 hours ago; it is offline at present.

How does Bonehead's Procedural Server compare with other servers in the rankings?

The rank for Bonehead's Procedural Server is #13,817 on seven-day player hours, in the top 60% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Bonehead's Procedural Server?

The Rust Census lists that Bonehead's Procedural Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Bonehead's Procedural Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166569 (Build): Build 166569 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Bonehead's Procedural Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Bonehead's Procedural Server?

The game generates the procedural map on Bonehead's Procedural Server.

What settings and rules have been listed for Bonehead's Procedural Server?

No gather rate is given in the name of Bonehead's Procedural Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Bonehead's Procedural Server?

Enter client.connect 173.183.122.190:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166569Build Build 166569 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.