Statistical profileOffline
QC|FR Rust & Furious
NA 173.0.146.221:3442 checked 13d ago
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1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,191
top 70% · #1544 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #15,191 of all ranked servers, the top 70%, and #1544 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on QC|FR Rust & Furious
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of QC|FR Rust & Furious
What the server publishes and what was recorded
| Address | 173.0.146.221:3442 |
|---|---|
| Region | NA |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 12 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 9 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 2 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 4 / 15 |
| Pine Hosting - Rust Server | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 0 / 50 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on QC|FR Rust & Furious?
A monthly force wipe is the sole occasion on which QC|FR Rust & Furious wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 4 hours. A monthly wipe schedule is published in its tags.
How is wipe day run on QC|FR Rust & Furious?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Server details
Is QC|FR Rust & Furious up, and how well has it held up?
The latest count records QC|FR Rust & Furious as offline, last seen 13 days 23 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
Which location does QC|FR Rust & Furious run from?
Its NA tag is how QC|FR Rust & Furious lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 173.0.146.221:3442 it is addressed.
What version of Rust has been recorded on QC|FR Rust & Furious?
The version in use on QC|FR Rust & Furious is Rust network protocol 2634 and build 166494 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on QC|FR Rust & Furious?
QC|FR Rust & Furious is offline at present; its last recording was 13 days 23 hours ago.
In the rankings of Rust servers, where is QC|FR Rust & Furious placed?
For seven-day player hours QC|FR Rust & Furious is ranked #15,191 and #1,544 in North America, placing it in the top 70% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry QC|FR Rust & Furious?
These Rust Census lists include QC|FR Rust & Furious: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on QC|FR Rust & Furious: what do they indicate?
Read by the game's server browser, QC|FR Rust & Furious publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): The server browser files this server under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on QC|FR Rust & Furious?
QC|FR Rust & Furious runs a procedural map of size 4,250 with seed 2638, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is QC|FR Rust & Furious configured, and what rules does it keep?
The name of QC|FR Rust & Furious carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to QC|FR Rust & Furious?
Enter client.connect 173.0.146.221:3442 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players 75 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166494 | Build The server runs game build 166494. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.