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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 73,970 players on 11,800 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ZombieSurvival Private Test

172.59.128.1:28015 checked 9d ago

moddedcarbonpve
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
172.59.128.1:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 30

3% full

7-day average

0

peak –

Rank

#13,887

top 63%

Last wipe

16d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 3% of its 30 slots.
  • It ranks #13,887 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on ZombieSurvival Private Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ZombieSurvival Private Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ZombieSurvival Private Test

What the server publishes and what was recorded

Address172.59.128.1:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 06:12 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average222 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average277 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average104 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average20 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average62 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average42 / 100

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on ZombieSurvival Private Test?

Too few wipes of ZombieSurvival Private Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 16 days 14 hours have passed since this world was made.

Server details

Is ZombieSurvival Private Test up, and how well has it held up?

ZombieSurvival Private Test is offline at the time of this release; it was last seen 9 days 22 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 15 October 2026.

Which location does ZombieSurvival Private Test run from?

No region is published by ZombieSurvival Private Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 172.59.128.1:28015 is its address.

On which Rust version does ZombieSurvival Private Test operate?

The version in use on ZombieSurvival Private Test is Rust network protocol 2634 and build 167398 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does ZombieSurvival Private Test carry?

ZombieSurvival Private Test is offline at present; its last recording was 9 days 22 hours ago.

How does ZombieSurvival Private Test compare with other servers in the rankings?

For seven-day player hours, ZombieSurvival Private Test is ranked #13,887, placing it in the top 63% of all ranked servers.

Tag details

Where does ZombieSurvival Private Test appear among the Rust Census lists and filters?

The Rust Census lists that ZombieSurvival Private Test fits are: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on ZombieSurvival Private Test carry?

These are the tags ZombieSurvival Private Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for ZombieSurvival Private Test?

The game generates the procedural map on ZombieSurvival Private Test.

What settings and rules have been listed for ZombieSurvival Private Test?

No gather rate is given in the name of ZombieSurvival Private Test. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join ZombieSurvival Private Test?

Enter client.connect 172.59.128.1:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players The server holds 30 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build The server runs game build 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.