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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 85,272 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Test Server

172.56.210.9:28015 checked 36d ago

moddedoxide
Release date
Next release
In five minutes (03:28 UTC)
Source
Live server queries
Server address
172.56.210.9:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,247

top 58%

Last wipe

52d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,247 of all ranked servers, the top 58%, on player hours over the last seven days.
  • Its current map went up 52d ago.

2. Players

Figure 1: Players on Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Test Server

What the server publishes and what was recorded

Address172.56.210.9:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe6 Sep 2026, 00:25 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average201 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average114 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average46 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Local Test Server: what is it?

The rhythm of Local Test Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 52 days 15 hours.

Server record

Is Local Test Server up, and how well has it held up?

Local Test Server is offline at the time of this release; it was last seen 36 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 22 September 2026.

In which location is Local Test Server based?

A region is not published by Local Test Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 172.56.210.9:28015 is its address.

On which Rust version does Local Test Server operate?

Rust network protocol 2633 and build 163272 on Windows is the version Local Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Local Test Server?

At this release Local Test Server is offline, having last been seen 36 days 12 hours ago.

What position does Local Test Server hold in the server rankings?

For seven-day player hours, Local Test Server is ranked #13,247, placing it in the top 58% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Local Test Server?

Included in these Rust Census lists is Local Test Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Local Test Server?

Read by the game's server browser, Local Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163272 (Build): The server runs game build 163272; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Local Test Server?

The game generates the procedural map on Local Test Server.

What settings and rules have been listed for Local Test Server?

No gather rate is given in the name of Local Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Local Test Server?

You can open the console in Rust with F1 and enter client.connect 172.56.210.9:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs163272,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs163272Build The server runs game build 163272.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.