Statistical profileOffline
A Shockbyte Rust Server
172.240.87.198:29256 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,929
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,929 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 172.240.87.198:29256 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 19:07 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on A Shockbyte Rust Server?
The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 55 days 21 hours ago.
Server details
Is A Shockbyte Rust Server up, and how well has it held up?
Last seen 26 days 21 hours ago, A Shockbyte Rust Server is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for A Shockbyte Rust Server?
No region is given by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 172.240.87.198:29256 it is addressed.
What version of Rust has been recorded on A Shockbyte Rust Server?
Rust network protocol 2633 and build 163207 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on A Shockbyte Rust Server?
At this release A Shockbyte Rust Server is offline, having last been seen 26 days 21 hours ago.
In the rankings of Rust servers, where is A Shockbyte Rust Server placed?
For seven-day player hours, A Shockbyte Rust Server is ranked #15,929, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Shockbyte Rust Server?
Included in these Rust Census lists is A Shockbyte Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Game build: 163207; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On A Shockbyte Rust Server, what rules and settings are in force?
No gather rate is recorded for A Shockbyte Rust Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join A Shockbyte Rust Server?
Enter client.connect 172.240.87.198:29256 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163207 | Build Game build: 163207. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.