Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,751 players on 11,890 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust – Falling Kingdoms

172.240.87.139:25191 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (07:25 UTC)
Source
Live server queries
Server address
172.240.87.139:25191
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,398

top 71%

Last wipe

21d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,398 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 21d ago.

2. Players

Figure 1: Players on Rust – Falling Kingdoms

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

10.9 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 8 OctMon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:55 UTC21d ago 2 – running 0
Mon 28 Sep, 17:20 UTC31d ago 1 halved by day 2 9.9 days 0
Wed 16 Sep, 18:09 UTC43d ago 3 halved by day 4 12 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust – Falling Kingdoms

3500 · seed 50000

Map of Rust – Falling Kingdoms

Table 2: The world

As the server publishes it

MapCustom Map
Size3500
Seed50000

8. Server characteristics

Table 3: Characteristics of Rust – Falling Kingdoms

What the server publishes and what was recorded

Address172.240.87.139:25191
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe8 Oct 2026, 13:55 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average226 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Rust – Falling Kingdoms: what is it?

No next wipe can be predicted for Rust – Falling Kingdoms, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 21 days 4 hours ago.

What should you expect on wipe day at Rust – Falling Kingdoms?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 3.

Server details

What does the record show for the uptime and current status of Rust – Falling Kingdoms?

Rust – Falling Kingdoms is offline at the time of this release; it was last seen 16 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 14 September 2026.

In which location is Rust – Falling Kingdoms based?

No region is published by Rust – Falling Kingdoms. Rust Census does not look up where the machine stands; it shows where a server says it is. 172.240.87.139:25191 is its address.

On which Rust version does Rust – Falling Kingdoms operate?

The version in use on Rust – Falling Kingdoms is Rust network protocol 2634 and build 167398 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Rust – Falling Kingdoms?

The last count for Rust – Falling Kingdoms was 16 days 11 hours ago; it is offline at present.

How does Rust – Falling Kingdoms compare with other servers in the rankings?

The rank for Rust – Falling Kingdoms is #15,398 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust – Falling Kingdoms?

These Rust Census lists include Rust – Falling Kingdoms: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Rust – Falling Kingdoms?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Rust – Falling Kingdoms publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Rust – Falling Kingdoms?

Size 3,500 and seed 50000: that is the procedural map on Rust – Falling Kingdoms, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is Rust – Falling Kingdoms configured, and what rules does it keep?

No gather rate is given in the name of Rust – Falling Kingdoms. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Rust – Falling Kingdoms?

Enter client.connect 172.240.87.139:25191 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build The server runs game build 167398.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.