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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,332 players on 11,614 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

DeadlyGaming-Rust

172.240.53.131:2295 checked 43d ago

moddedcarbon
Release date
Next release
In five minutes (14:26 UTC)
Source
Live server queries
Server address
172.240.53.131:2295
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#15,459

no region published

Last wipe

48d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
  • It ranks #15,459 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 48d ago.

2. Players

Figure 1: Players on DeadlyGaming-Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of DeadlyGaming-Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DeadlyGaming-Rust

What the server publishes and what was recorded

Address172.240.53.131:2295
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe11 Sep 2026, 00:13 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average55 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average25 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does DeadlyGaming-Rust wipe, and how often?

Too few wipes of DeadlyGaming-Rust are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 48 days 6 hours ago.

Server record

How reliable is DeadlyGaming-Rust, and is it online now?

DeadlyGaming-Rust is offline at the time of this release; it was last seen 43 days 16 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is DeadlyGaming-Rust based?

No region is published by DeadlyGaming-Rust. Rust Census does not look up where the machine stands; it shows where a server says it is. At 172.240.53.131:2295 it is addressed.

Which Rust version is DeadlyGaming-Rust running?

Rust network protocol 2633 and build 163493 on Linux is the version DeadlyGaming-Rust runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for DeadlyGaming-Rust?

The last count for DeadlyGaming-Rust was 43 days 16 hours ago; it is offline at present.

In the rankings of Rust servers, where is DeadlyGaming-Rust placed?

The rank for DeadlyGaming-Rust is #15,459 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Which Rust Census filters and lists cover DeadlyGaming-Rust?

The Rust Census lists that DeadlyGaming-Rust fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on DeadlyGaming-Rust: what do they indicate?

Read by the game's server browser, DeadlyGaming-Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for DeadlyGaming-Rust?

DeadlyGaming-Rust runs a procedural map, which the game generates.

How is DeadlyGaming-Rust configured, and what rules does it keep?

No gather rate is recorded for DeadlyGaming-Rust in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to DeadlyGaming-Rust?

Enter client.connect 172.240.53.131:2295 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players The server holds 150 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs163493Build Game build: 163493.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.