Statistical profileOffline
Mark VI Vanilla
172.240.236.94:21531 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,973
top 70%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,973 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 50d ago.
2. Players
Figure 1: Players on Mark VI Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Mark VI Vanilla
What the server publishes and what was recorded
| Address | 172.240.236.94:21531 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Sep 2026, 23:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 157 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 61 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 188 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Mark VI Vanilla?
The rhythm of Mark VI Vanilla's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 50 days 20 hours ago.
About the server
Is Mark VI Vanilla up, and how well has it held up?
Last seen 26 days 14 hours ago, Mark VI Vanilla is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
Which location does Mark VI Vanilla run from?
A region is not published by Mark VI Vanilla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 172.240.236.94:21531 it is addressed.
What version of Rust has been recorded on Mark VI Vanilla?
This release lists Mark VI Vanilla on Rust network protocol 2633 and build 165217, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Mark VI Vanilla?
Mark VI Vanilla is offline at present; its last recording was 26 days 14 hours ago.
What position does Mark VI Vanilla hold in the server rankings?
For seven-day player hours, Mark VI Vanilla is ranked #15,973, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Mark VI Vanilla?
These Rust Census lists include Mark VI Vanilla: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Mark VI Vanilla: what do they indicate?
Read by the game's server browser, Mark VI Vanilla publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Mark VI Vanilla?
Size 4,250 and seed 1: that is the procedural map on Mark VI Vanilla, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Mark VI Vanilla, what rules and settings are in force?
The name of Mark VI Vanilla carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Mark VI Vanilla?
Enter client.connect 172.240.236.94:21531 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.