Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,724 players on 11,752 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Tombstone PVE|Noob friendly| Custom NPCs

172.240.229.69:28035 checked 10m ago

vanillamoddedoxidepve
Release date
Next release
In five minutes (22:50 UTC)
Source
Live server queries
Server address
172.240.229.69:28035
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 70

1% full

7-day average

1

peak 4

Rank

#3,630

top 16%

Last wipe

27d ago

no schedule published

Next wipe

7d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 1 players on it, 1% of its 70 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,630 of all ranked servers, the top 16%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Tombstone PVE|Noob friendly| Custom NPCs

Players now and over time, UTC

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

025507510023:0008:0017:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

Wipe-day peak

8

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 20hThu 5 Nov, 19:00 UTCForce wipe FW
35d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:17 UTC FW27d ago 8 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Tombstone PVE|Noob friendly| Custom NPCs

3500 · seed 1337

Map of Tombstone PVE|Noob friendly| Custom NPCs

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Tombstone PVE|Noob friendly| Custom NPCs

What the server publishes and what was recorded

Address172.240.229.69:28035
Region–
Max players70
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:41 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Tombstone offers a lower consequence version of Rust. -Raidable bases varying in degree of difficulty -Player perks based off of playtime -Players retain loot on death -Custom NPCs that drop their loot across the map and at monuments -Backpacks carry over wipe quarterly -No radiation and low upkeep -Purge is Wednesday before wipe -No blueprint wipe unless forced -Quests, Kits, and Server Rewards -Vehicle Licenses and Teleports -Server Wiped 10/1/26

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average281 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average231 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average120 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average16 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average60 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average20 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Tombstone PVE|Noob friendly| Custom NPCs?

Once a month, and only with the force wipe, does Tombstone PVE|Noob friendly| Custom NPCs wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 2 hours ago.

How is wipe day run on Tombstone PVE|Noob friendly| Custom NPCs?

Recent wipes drew an average peak of 8 players. The peak of the latest wipe's crowd came 21 hours after it began.

Server details

Is Tombstone PVE|Noob friendly| Custom NPCs up, and how well has it held up?

Tombstone PVE|Noob friendly| Custom NPCs is online at the time of this release. By its own reported uptime, it restarted about 5 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Tombstone PVE|Noob friendly| Custom NPCs show?

Average server fps over the last 48 hours was 69, with a low of 50. The world carried up to 111,612 entities, including buildings, deployables and all else. Up to 7,055 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Tombstone PVE|Noob friendly| Custom NPCs based?

No region is published by Tombstone PVE|Noob friendly| Custom NPCs. Rust Census does not look up where the machine stands; it shows where a server says it is. At 172.240.229.69:28035 it is addressed.

Which Rust version is Tombstone PVE|Noob friendly| Custom NPCs running?

This release lists Tombstone PVE|Noob friendly| Custom NPCs on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Tombstone PVE|Noob friendly| Custom NPCs?

The present count is 1 players on Tombstone PVE|Noob friendly| Custom NPCs, out of 70 slots. Averaged over seven days: 1 players, with a peak of 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 2 players.

How does Tombstone PVE|Noob friendly| Custom NPCs compare with other servers in the rankings?

For seven-day player hours, Tombstone PVE|Noob friendly| Custom NPCs is ranked #3,630, placing it in the top 16% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Tombstone PVE|Noob friendly| Custom NPCs?

These Rust Census lists include Tombstone PVE|Noob friendly| Custom NPCs: Rust servers named for new players, Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Tombstone PVE|Noob friendly| Custom NPCs carry?

Read by the game's server browser, Tombstone PVE|Noob friendly| Custom NPCs publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp70 (Max players): 70 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Tombstone PVE|Noob friendly| Custom NPCs?

Tombstone PVE|Noob friendly| Custom NPCs runs a procedural map of size 3,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Tombstone PVE|Noob friendly| Custom NPCs configured, and what rules does it keep?

No gather rate is recorded for Tombstone PVE|Noob friendly| Custom NPCs in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Tombstone PVE|Noob friendly| Custom NPCs?

Enter client.connect 172.240.229.69:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp70,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp70Max players 70 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.