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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,506 players on 11,662 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Preflight Test

172.237.12.235:43870 checked 27d ago

moddedcarbon
Release date
Next release
In five minutes (20:56 UTC)
Source
Live server queries
Server address
172.237.12.235:43870
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#16,036

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #16,036 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Preflight Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Preflight Test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Preflight Test

What the server publishes and what was recorded

Address172.237.12.235:43870
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 20:51 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 153 on average32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average10 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Preflight Test: what is it?

The rhythm of Preflight Test's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 7 hours ago.

Server record

What does the record show for the uptime and current status of Preflight Test?

The latest count records Preflight Test as offline, last seen 27 days 7 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.

Which location does Preflight Test run from?

No region is published by Preflight Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 172.237.12.235:43870 it is addressed.

On which Rust version does Preflight Test operate?

The version in use on Preflight Test is Rust network protocol 2634 and build 166493 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Preflight Test carry?

Preflight Test is offline at present; its last recording was 27 days 7 hours ago.

What position does Preflight Test hold in the server rankings?

The rank for Preflight Test is #16,036 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover Preflight Test?

These Rust Census lists include Preflight Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Preflight Test: what do they indicate?

These are the tags Preflight Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166493 (Build): Game build: 166493; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Preflight Test?

The game generates the procedural map on Preflight Test.

How is Preflight Test configured, and what rules does it keep?

No gather rate is given in the name of Preflight Test. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Preflight Test?

You can open the console in Rust with F1 and enter client.connect 172.237.12.235:43870; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players Slots: 1.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166493Build Game build: 166493.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.