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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,251 players on 11,613 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Kordyva Oxide Vanish Acceptance | SA

170.81.87.230:28021 checked 6m ago

moddedoxide
Release date
Next release
In five minutes (06:15 UTC)
Source
Live server queries
Server address
170.81.87.230:28021
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,341

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,341 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on Kordyva Oxide Vanish Acceptance | SA

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0016:0001:0010:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Kordyva Oxide Vanish Acceptance | SA

1000 · seed 987654

Map of Kordyva Oxide Vanish Acceptance | SA

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed987654
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Kordyva Oxide Vanish Acceptance | SA

What the server publishes and what was recorded

Address170.81.87.230:28021
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 14:07 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average76 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average24 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Kordyva Oxide Vanish Acceptance | SA?

With too few wipes of Kordyva Oxide Vanish Acceptance | SA on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 16 hours have passed since this world was made.

Server details

How reliable is Kordyva Oxide Vanish Acceptance | SA, and is it online now?

This release records Kordyva Oxide Vanish Acceptance | SA as online. About 2 hours ago is when it last restarted, according to the uptime it reports. Of the 120 hours in the last 5 full days, it was up 117 of them, or 98%. First recorded by Rust Census on 23 October 2026.

How well does Kordyva Oxide Vanish Acceptance | SA perform?

Over the last 48 hours, server fps averaged 237; the lowest reading was 200. The world carried up to 3,643 entities, including buildings, deployables and all else. Up to 773 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Kordyva Oxide Vanish Acceptance | SA run from?

No region is given by Kordyva Oxide Vanish Acceptance | SA. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 170.81.87.230:28021 is its address.

Which Rust version is Kordyva Oxide Vanish Acceptance | SA running?

Rust network protocol 2635 and build 168909 on Windows is the version Kordyva Oxide Vanish Acceptance | SA runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Kordyva Oxide Vanish Acceptance | SA?

At counting time Kordyva Oxide Vanish Acceptance | SA recorded 0 players across 10 slots. This release gives a seven-day average of 0 players.

What position does Kordyva Oxide Vanish Acceptance | SA hold in the server rankings?

For seven-day player hours, Kordyva Oxide Vanish Acceptance | SA is ranked #15,341, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Kordyva Oxide Vanish Acceptance | SA?

These Rust Census lists include Kordyva Oxide Vanish Acceptance | SA: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Kordyva Oxide Vanish Acceptance | SA: what do they indicate?

Read by the game's server browser, Kordyva Oxide Vanish Acceptance | SA publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Kordyva Oxide Vanish Acceptance | SA?

Kordyva Oxide Vanish Acceptance | SA runs a procedural map of size 1,000 with seed 987654, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Kordyva Oxide Vanish Acceptance | SA?

No gather rate is given in the name of Kordyva Oxide Vanish Acceptance | SA. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Kordyva Oxide Vanish Acceptance | SA?

Enter client.connect 170.81.87.230:28021 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.