Statistical profileOffline
My Rust Server | ScalaCube
170.23.68.195:2372 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,156
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,156 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on My Rust Server | ScalaCube
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of My Rust Server | ScalaCube
What the server publishes and what was recorded
| Address | 170.23.68.195:2372 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 19:44 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 162 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 74 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 14 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for My Rust Server | ScalaCube: what is it?
With too few wipes of My Rust Server | ScalaCube on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 14 days 16 hours have passed since this world was made.
Server details
Is My Rust Server | ScalaCube up, and how well has it held up?
My Rust Server | ScalaCube is offline at the time of this release; it was last seen 14 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 14 October 2026.
In which location is My Rust Server | ScalaCube based?
No region is published by My Rust Server | ScalaCube. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 170.23.68.195:2372 it is addressed.
What version of Rust has been recorded on My Rust Server | ScalaCube?
The version in use on My Rust Server | ScalaCube is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does My Rust Server | ScalaCube carry?
My Rust Server | ScalaCube is offline at present; its last recording was 14 days 7 hours ago.
How does My Rust Server | ScalaCube compare with other servers in the rankings?
The rank for My Rust Server | ScalaCube is #15,156 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover My Rust Server | ScalaCube?
These Rust Census lists include My Rust Server | ScalaCube: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on My Rust Server | ScalaCube: what do they indicate?
These are the tags My Rust Server | ScalaCube publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on My Rust Server | ScalaCube?
My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is My Rust Server | ScalaCube configured, and what rules does it keep?
No gather rate is given in the name of My Rust Server | ScalaCube. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join My Rust Server | ScalaCube?
Enter client.connect 170.23.68.195:2372 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.