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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

170.23.230.165:25587 checked 44m ago

moddedoxide
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
170.23.230.165:25587
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 2

Rank

#9,084

top 41%

Last wipe

7d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #9,084 of all ranked servers, the top 41%, on player hours over the last seven days.
  • Its current map went up 7d ago.

2. Players

Figure 1: Players on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Players now and over time, UTC

AveragePeak
00.511.5202:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020002:0011:0021:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep4 Oct10 Oct17 Oct23 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

11.1 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctFri 2 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:15 UTC7d ago 1 – running 0
Fri 2 Oct, 05:32 UTC27d ago 1 halved by day 3 20 days 0
Tue 29 Sep, 23:11 UTC30d ago 1 held half 2.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

6000 · seed 654812

Map of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed654812
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies

What the server publishes and what was recorded

Address170.23.230.165:25587
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 05:15 UTC
Hostname–
First seen27 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to Rustocalypse! Bases around the map to raid! Zombies to kill! -Full PvP Server. -Custom 3X Loot! 3X Gather with ZLevels (Max Gather X4.5) Raidable Bases Zombie Hordes -No Decay -Custom Stack Sizes -Map Size:6000 -Current Wipe: 10/22 -Next Wipe: ForceWipe

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average21 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182 / 215

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: what is it?

Wipes on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 7 days 19 hours ago.

What should you expect on wipe day at 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 3.

Server record

Is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies up, and how well has it held up?

This release records 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies as online. The uptime it reports puts the last restart at about 6 days 20 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 27 September 2026.

Does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 74; the lowest reading was 49. The world carried up to 222,799 entities, including buildings, deployables and all else. Memory use reached 6,391 MB at its peak. Players feel low fps and a rising entity count as lag.

In which location is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies based?

No region is published by 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 170.23.230.165:25587 it is addressed.

Which Rust version is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies running?

The version in use on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies carry?

At counting time 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies placed?

The rank for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies is #9,084 on seven-day player hours, in the top 41% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

These Rust Census lists include 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: Modded Rust servers, counted and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies: what do they indicate?

These are the tags 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): Build 167781 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies runs a procedural map of size 6,000 with seed 654812, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies configured, and what rules does it keep?

No gather rate is recorded for 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to 10/22 Rustocalypse | 3XGather/Loot+/RaidableBases/Zombies?

Enter client.connect 170.23.230.165:25587 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs167781Build Build 167781 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.