Statistical profileOnline
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA 168.197.96.43:28015 checked 10m ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
1
peak 5
Rank
#3,426
top 15% · #564 in NA
Last wipe
13d ago
biweekly schedule
Next wipe
7d 12h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 1% of its 100 slots.
- Over the last seven days it averaged 1 players, with a peak of 5.
- It ranks #3,426 of all ranked servers, the top 15%, and #564 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Usual gap
28 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
0%
else halves by day 9
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 12h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 16h | Thu 12 Nov, 23:13 UTC | Own schedule |
| 35d 12h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 16h | Thu 10 Dec, 23:13 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 7, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:13 UTC13d ago | 7 | – | running | 2 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 4 | halved by day 13 | 14.2 days | 0 |
| Thu 17 Sep, 23:13 UTC41d ago | 1 | halved by day 5 | 13.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
3000 · seed 1611451828
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 1611451828 |
8. Server characteristics
Table 4: Characteristics of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
What the server publishes and what was recorded
| Address | 168.197.96.43:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 23:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
CR TicoLand - Servidor de Rust en Costa Rica • Rates x2 • 50% Menos Upkeep • Wipe Quincenal - 1er y 3er Jueves 5:00 PM (Hora Costa Rica) • Blueprints Permanentes Ping bajo para Centroamerica
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - US 2X Medium | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · biweekly · 11 on average | 2 / 100 |
| [US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped! | NA · groups of 8+ · 2x · biweekly · 2 on average | 3 / 75 |
| (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP | NA · groups of 8+ · 2x · biweekly · 2 on average | 1 / 100 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 372 on average | 98 / 150 |
| US Limitless 2x Monthly Main | No BP Wipes | x2 | NA · groups of 12+ · 2x · monthly · 153 on average | 96 / 200 |
| HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 127 on average | 193 / 225 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The wipe rhythm of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is every 4 weeks on Thursday at 23:13 UTC. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 13 days 7 hours ago. Its tags carry a wipe schedule of every two weeks.
On TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, what happens on wipe day?
Recent wipes drew an average peak of 4 players. On the latest wipe, 4 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 9.
About the server
Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly up, and how well has it held up?
This release records TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly as online. The uptime it reports puts the last restart at about 11 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
How well does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly perform?
The figures for the last 48 hours give an average of 138 server fps and a minimum of 95. The world carried up to 53,785 entities, including buildings, deployables and all else. Memory use reached 3,949 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly based?
With its NA tag, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 168.197.96.43:28015 is its address.
On which Rust version does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly operate?
The version in use on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly carry?
At counting time TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly recorded 1 players across 100 slots. This release records a seven-day average of 1 players and a peak of 5. Over the past 48 hours the highest average fell at 07:00 UTC: 2 players.
How does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly compare with other servers in the rankings?
On player hours over the last seven days TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly stands at #3,426, #564 in North America, in the top 15% of ranked servers.
Tags, lists
Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly appear among the Rust Census lists and filters?
Included in these Rust Census lists is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Which meanings do the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): North America is the region under which the browser lists it are the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The procedural map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is generated by the game, measures 3,000 and carries seed 1611451828. Because one size and seed give one map, RustMaps can display it from this page.
How is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly configured, and what rules does it keep?
A gather rate of 2x is recorded for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Enter client.connect 168.197.96.43:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/QpwNR4Tynm is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
