Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

HoodRust Test - 4000 Map

168.140.254.78:28015 checked 36d ago

moddedoxide
Release date
Next release
In five minutes (06:32 UTC)
Source
Live server queries
Server address
168.140.254.78:28015
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,491

top 67%

Last wipe

36d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,491 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on HoodRust Test - 4000 Map

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 04:19 UTC36d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HoodRust Test - 4000 Map

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of HoodRust Test - 4000 Map

What the server publishes and what was recorded

Address168.140.254.78:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 04:19 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267 / 700

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on HoodRust Test - 4000 Map?

The rhythm of HoodRust Test - 4000 Map's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 36 days 9 hours ago.

What should you expect on wipe day at HoodRust Test - 4000 Map?

An average of 0 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of HoodRust Test - 4000 Map?

The latest count records HoodRust Test - 4000 Map as offline, last seen 36 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 23 September 2026.

In which location is HoodRust Test - 4000 Map based?

A region is not published by HoodRust Test - 4000 Map. Rust Census does not look up where the machine stands; it shows where a server says it is. 168.140.254.78:28015 is its address.

Which Rust version is HoodRust Test - 4000 Map running?

This release lists HoodRust Test - 4000 Map on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does HoodRust Test - 4000 Map carry?

HoodRust Test - 4000 Map is offline at present; its last recording was 36 days 7 hours ago.

What position does HoodRust Test - 4000 Map hold in the server rankings?

For seven-day player hours, HoodRust Test - 4000 Map is ranked #15,491, placing it in the top 67% of all ranked servers.

Tag details

Which Rust Census filters and lists cover HoodRust Test - 4000 Map?

The Rust Census lists that HoodRust Test - 4000 Map fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on HoodRust Test - 4000 Map carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; rustmaps (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags are the tags HoodRust Test - 4000 Map publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

How is HoodRust Test - 4000 Map configured, and what rules does it keep?

No gather rate is recorded for HoodRust Test - 4000 Map in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join HoodRust Test - 4000 Map?

Enter client.connect 168.140.254.78:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rustmaps

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Other

rustmapsCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.