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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,312 players on 11,738 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Live Map Preview | Quad

168.100.162.92:29015 checked 24d ago

moddedoxide
Release date
Next release
In five minutes (21:00 UTC)
Source
Live server queries
Server address
168.100.162.92:29015
First recorded
29 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 100

1% full

7-day average

0

peak –

Rank

#14,625

top 65%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • It ranks #14,625 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Live Map Preview | Quad

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC27d ago 1 – running 0
Thu 1 Oct, 05:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC28d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC28d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC29d ago 1 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Live Map Preview | Quad

4000 · seed 1699589170

Map of Live Map Preview | Quad

Table 2: The world

As the server publishes it

MapCustom Map
Size4000
Seed1699589170

8. Server characteristics

Table 3: Characteristics of Live Map Preview | Quad

What the server publishes and what was recorded

Address168.100.162.92:29015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 13:01 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average66 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average11 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Live Map Preview | Quad wipe, and how often?

No next wipe can be predicted for Live Map Preview | Quad, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 22 hours ago.

What should you expect on wipe day at Live Map Preview | Quad?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 13 hours after it began.

Server record

Is Live Map Preview | Quad up, and how well has it held up?

Last seen 24 days 14 hours ago, Live Map Preview | Quad is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.

In which location is Live Map Preview | Quad based?

No region is given by Live Map Preview | Quad. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 168.100.162.92:29015 it is addressed.

On which Rust version does Live Map Preview | Quad operate?

Rust network protocol 2634 and build 166655 on Linux is the version Live Map Preview | Quad runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Live Map Preview | Quad?

Live Map Preview | Quad is offline at present; its last recording was 24 days 14 hours ago.

How does Live Map Preview | Quad compare with other servers in the rankings?

For seven-day player hours, Live Map Preview | Quad is ranked #14,625, placing it in the top 65% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Live Map Preview | Quad?

These Rust Census lists include Live Map Preview | Quad: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Live Map Preview | Quad?

Read by the game's server browser, Live Map Preview | Quad publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Live Map Preview | Quad?

The procedural map on Live Map Preview | Quad is generated by the game, measures 4,000 and carries seed 1699589170. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Custom Map.

On Live Map Preview | Quad, what rules and settings are in force?

The name of Live Map Preview | Quad carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Live Map Preview | Quad?

You can open the console in Rust with F1 and enter client.connect 168.100.162.92:29015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/GyWgwdnY6g.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166655Build Game build: 166655.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.