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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,280 players on 11,830 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Pulse Testing

OC · au1 168.100.162.88:28015 checked 1d ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
168.100.162.88:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 40

2% full

7-day average

1

peak 3

Rank

#7,489

top 34% · #150 in OC

No wipes

resets

9 new worlds this week: a reset every few hours, not a wipe schedule

Next wipe

–

resets, no wipes

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
  • Over the last seven days it averaged 1 players, with a peak of 3.
  • It ranks #7,489 of all ranked servers, the top 34%, and #150 in OC, on player hours over the last seven days.
  • It makes a new world every few hours (9 this week): those are resets, not wipes.

2. Players

Figure 1: Players on Pulse Testing

Players now and over time, UTC

AveragePeak
00.511.5223:0001:0004:0006:0009:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304023:0001:0004:0006:0009:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 34% of all ranked servers, top 70% in OC. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. World resets

Table 1: World resets, newest first

A new world every few hours; none of these counts as a wipe

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:47 UTC2d ago – – – 0
Tue 27 Oct, 08:27 UTC2d ago – – – 0
Tue 27 Oct, 08:19 UTC2d ago – – – 1
Tue 27 Oct, 08:12 UTC2d ago – – – 1
Tue 27 Oct, 07:59 UTC2d ago – – – 0
Tue 27 Oct, 07:39 UTC2d ago – – – 1
Tue 27 Oct, 07:25 UTC2d ago – – – 1
Tue 27 Oct, 07:03 UTC2d ago – – – 1
Tue 27 Oct, 01:06 UTC2d ago – – – 0

Source: Live server queries, Rust Census

6. Map

Figure 4: Map of Pulse Testing

3000 · seed 1

Map of Pulse Testing

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1
Open on RustMaps

7. Server characteristics

Table 3: Characteristics of Pulse Testing

What the server publishes and what was recorded

Address168.100.162.88:28015
RegionOC · au1
Max players40
Group limit16 max
Wipe scheduleweekly
Last wiperesets constantly
Hostnameau.pulserust.net
First seen26 Oct 2026

8. Operator

Hostnamepulserust.net

Table 4: Other servers of this operator

The busiest servers publishing a pulserust.net hostname

ServerStatusPlayers
[AU] Pulse - Medium | 2x | Vanilla+ | No BP WipesOffline0 / 300

2 servers publish a pulserust.net hostname.

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 108 on average197 / 300
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 111 on average237 / 300
EU Hub 01EU · groups of 1000+ · 24 on average9 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4 / 300
A Shockbyte Rust Servergroups of 8+ · 2 on average0 / 40
Warriorsgroups of 8+ · 2 on average2 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does Pulse Testing wipe, and how often?

Neither a wipe schedule nor any counted wipes are kept by Pulse Testing, which generates a new world every few hours.

Server details

How reliable is Pulse Testing, and is it online now?

Pulse Testing is offline at the time of this release; it was last seen 27 hours ago. About 10 hours ago is when it last restarted, according to the uptime it reports. 22 of 48 hours on across the last 2 full days gives an uptime of 46%. The first sighting of it by Rust Census was on 26 October 2026.

Does Pulse Testing hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 30 server fps and a minimum of 30. The world carried up to 31,297 entities, including buildings, deployables and all else. The peak memory use recorded was 1,639 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Pulse Testing based?

The OC tag on Pulse Testing puts it in Oceania, and its region code is au1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 168.100.162.88:28015 it is addressed.

What version of Rust has been recorded on Pulse Testing?

Rust network protocol 2635 and build 168909 on Linux is the version Pulse Testing runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Pulse Testing?

Pulse Testing is offline at present; its last recording was 27 hours ago. Averaged over seven days: 1 players, with a peak of 3. An average of 1 players was recorded at 09:00 UTC, the busiest hour of the last 48.

In the rankings of Rust servers, where is Pulse Testing placed?

On player hours over the last seven days Pulse Testing stands at #7,489, #150 in Oceania, in the top 34% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Pulse Testing?

These Rust Census lists include Pulse Testing: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

By whom is Pulse Testing run?

A pulserust.net hostname is published by Pulse Testing and by 1 other server we track, so the same operator most likely runs them.

Which meanings do the tags on Pulse Testing carry?

These are the tags Pulse Testing publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $rau1 (Region code): au1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Pulse Testing?

Pulse Testing runs a procedural map of size 3,000 with seed 1, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Pulse Testing configured, and what rules does it keep?

No gather rate is recorded for Pulse Testing in its name. The group limit is 16 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join Pulse Testing?

You can open the console in Rust with F1 and enter client.connect 168.100.162.88:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://pulserust.net/.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$rau1,v2635,^w,OC,gmrust,cs168909,ts16,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players The server holds 40 slots.
ts16Group limit Team size is capped at 16.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$rau1Region code au1 is the region code this server carries.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Region

OCOceania The server browser files this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.