Statistical profileOnline
US Hub 01
EU 168.100.162.210:28010 checked 7m ago
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1. Main points
Players now
3/ 3300
0% full
7-day average
14
peak 276
Rank
#781
top 4% · #356 in EU
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- There were 3 players on it, 0% of its 3,300 slots.
- Over the last seven days it averaged 14 players, with a peak of 276.
- It ranks #781 of all ranked servers, the top 4%, and #356 in EU, on player hours over the last seven days.
- It makes a new world every few hours (10 this week): those are resets, not wipes.
2. Players
Figure 1: Players on US Hub 01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers, top 12% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 06:15 UTC7h ago | – | – | – | 35 |
| Wed 28 Oct, 04:02 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 03:16 UTC4d ago | – | – | – | 9 |
| Sun 25 Oct, 03:13 UTC4d ago | – | – | – | 6 |
| Sun 25 Oct, 03:07 UTC4d ago | – | – | – | 7 |
| Sun 25 Oct, 02:58 UTC4d ago | – | – | – | 3 |
| Sun 25 Oct, 02:53 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 02:31 UTC4d ago | – | – | – | 4 |
| Fri 23 Oct, 09:27 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 19:19 UTC6d ago | 230 | – | 0.6 days | 26 |
| Mon 19 Oct, 00:45 UTC10d ago | 39 | held half | 3.8 days | 4 |
| Sat 17 Oct, 16:00 UTC11d ago | 212 | – | 1.4 days | 4 |
| Thu 15 Oct, 19:04 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 18:53 UTC13d ago | – | – | – | 1 |
| Thu 15 Oct, 16:11 UTC13d ago | – | – | – | 0 |
| Thu 15 Oct, 16:06 UTC13d ago | 117 | held half | 2 days | 5 |
| Tue 13 Oct, 22:30 UTC15d ago | 91 | – | 1.7 days | 0 |
| Mon 12 Oct, 23:30 UTC16d ago | 91 | – | 1 days | 2 |
| Wed 7 Oct, 22:32 UTC21d ago | – | – | – | 3 |
| Wed 7 Oct, 21:21 UTC21d ago | 61 | held half | 5.1 days | 8 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of US Hub 01
Table 2: The world
As the server publishes it
| Map | ATLAS MINI-GAMES |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of US Hub 01
What the server publishes and what was recorded
| Address | 168.100.162.210:28010 |
|---|---|
| Region | EU |
| Max players | 3300 |
| Group limit | 1000 max |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 29 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Raid Simulator 2.0 (Raidsim) | EU · groups of 100+ · 223 on average | 372 / 500 |
| [EU] Rusticated.com - Creative | Bedwars | CREATIVE 4.0 OUT NOW | EU · no group limit · 193 on average | 87 / 500 |
| UKN.GG - EU Training Grounds - Main | EU · groups of 500+ · 56 on average | 125 / 250 |
| EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets | EU · groups of 10+ · 35 on average | 97 / 200 |
| UKN.GG - EU Training Grounds - Main 2 | EU · groups of 500+ · 13 on average | 15 / 250 |
| [EU-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/29 | EU · groups of 100+ · 11 on average | 13 / 200 |
9. Quick answers
From the figures on this page.
Wipe details
When does US Hub 01 wipe, and how often?
Neither a wipe schedule nor any counted wipes are kept by US Hub 01, which generates a new world every few hours.
Server details
What does the record show for the uptime and current status of US Hub 01?
This release records US Hub 01 as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 29 September 2026.
What location has been recorded for US Hub 01?
Its EU tag is how US Hub 01 lists itself in Europe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 168.100.162.210:28010 it is addressed.
On which Rust version does US Hub 01 operate?
This release lists US Hub 01 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on US Hub 01?
US Hub 01 stands at 3 players from 3,300 slots in this release. This release records a seven-day average of 14 players and a peak of 276. An average of 45 players was recorded at 10:00 UTC, the busiest hour of the last 48.
What position does US Hub 01 hold in the server rankings?
On player hours over the last seven days US Hub 01 stands at #781, #356 in Europe, in the top 4% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover US Hub 01?
These Rust Census lists include US Hub 01: EU Rust servers: the regional count, Modded Rust servers, counted and Aim training servers, counted. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Average players: 10+ on average.
Which meanings do the tags on US Hub 01 carry?
Read by the game's server browser, US Hub 01 publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp3300 (Max players): The server holds 3,300 slots; ts1000 (Group limit): The limit is 1000 players per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames are the format: arenas, Bedwars, parkour and more; ^d (Combat training): For aim and PvP practice, with loot provided; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): In the server browser it appears under Europe; sc1 (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
How is US Hub 01 configured, and what rules does it keep?
No gather rate is recorded for US Hub 01 in its name. No group exceeds 1000 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to US Hub 01?
Enter client.connect 168.100.162.210:28010 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp3300,ptrak,$r?,v2635,^e,^d,EU,gmvanilla,cs168909,sc1,ts1000,^o^z
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp3300 | Max players The server holds 3,300 slots. |
ts1000 | Group limit The limit is 1000 players per team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^e | Minigames Minigames are the format: arenas, Bedwars, parkour and more. |
|---|---|
^d | Combat training For aim and PvP practice, with loot provided. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EU | Europe In the server browser it appears under Europe. |
|---|
Other
sc1 | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.