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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,573 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Atlas Hub Testing

EU · us1 168.100.161.3:28210 checked 22d ago

weekly wipes moddedoxide
Release date
Next release
In five minutes (21:55 UTC)
Source
Live server queries
Server address
168.100.161.3:28210
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,977

top 71% · #2523 in EU

Last wipe

479d ago

weekly schedule

Next wipe

3d 1h

Sun 1 Nov, 12:33 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,977 of all ranked servers, the top 71%, and #2523 in EU, on player hours over the last seven days.
  • Its current map went up 479d ago; the next wipe is expected Sunday 1 November, 12:33 UTC, weekly: 7 days after its last wipe.

2. Players

Figure 1: Players on Atlas Hub Testing

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 3d 1h. Weekly: 7 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Atlas Hub Testing

Custom map, no picture published

Table 2: The world

As the server publishes it

MapHello World
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Atlas Hub Testing

What the server publishes and what was recorded

Address168.100.161.3:28210
RegionEU · us1
Max players100
Group limit30 max
Wipe scheduleweekly
Last wipe6 Jul 2025, 12:33 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average17 / 100
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average140 / 999
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average38 / 100
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average34 / 150
ShockRust | Build ОбновлениеEU · no group limit · 9 on average14 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average6 / 50

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Atlas Hub Testing: what is it?

An estimate from weekly: 7 days after its last wipe gives the next wipe of Atlas Hub Testing. Sunday 1 November at 12:33 UTC is the date of its next wipe. This world was generated 479 days 22 hours ago. Its tags carry a weekly wipe schedule.

About the server

What does the record show for the uptime and current status of Atlas Hub Testing?

Last seen 22 days 13 hours ago, Atlas Hub Testing is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is Atlas Hub Testing based?

Its EU tag places Atlas Hub Testing in Europe, and its region code is us1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 168.100.161.3:28210 is its address.

What version of Rust has been recorded on Atlas Hub Testing?

The version in use on Atlas Hub Testing is Rust network protocol 2633 and build 125476 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Atlas Hub Testing?

Atlas Hub Testing is offline at present; its last recording was 22 days 13 hours ago.

In the rankings of Rust servers, where is Atlas Hub Testing placed?

On player hours over the last seven days Atlas Hub Testing stands at #15,977, #2,523 in Europe, in the top 71% of ranked servers.

Tags, lists

Where does Atlas Hub Testing appear among the Rust Census lists and filters?

These Rust Census lists include Atlas Hub Testing: EU Rust servers: the regional count, Modded Rust servers, counted, Aim training servers, counted, Rust battlefield servers, Rust build servers: listed and Rust creative servers: live figures. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Atlas Hub Testing carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts30 (Group limit): No team may hold more than 30; v2633 (Protocol): Your game must run protocol 2633 to join; cs125476 (Build): Game build: 125476; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): us1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^c (Creative): No gathering is needed; this is sandbox building, and you build what you like; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): For aim and PvP practice, with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP here; ^j (Battle royale): This is a battle royale: gather loot and fight as the zone closes; ^k (Build server): Practise building and design your bases here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; modded (Modded): This server is listed as modded, with plugins or settings that change the game; EU (Europe): The server browser files this server under Europe; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin are the tags Atlas Hub Testing publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

On Atlas Hub Testing, what rules and settings are in force?

No gather rate is given in the name of Atlas Hub Testing. No group exceeds 30 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Atlas Hub Testing?

Enter client.connect 168.100.161.3:28210 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$rus1,v2633,^w,EU,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts30Group limit No team may hold more than 30.
v2633Protocol Your game must run protocol 2633 to join.
cs125476Build Game build: 125476.
ptrakNetworking The network layer is RakNet, the game's standard.
$rus1Region code us1 is the region code this server carries.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Gameplay

^cCreative No gathering is needed; this is sandbox building, and you build what you like.
^eMinigames This server hosts minigames such as arenas, Bedwars and parkour.
^dCombat training For aim and PvP practice, with loot provided.
^iBattlefield Kits and high rates drive fast PvP here.
^jBattle royale This is a battle royale: gather loot and fight as the zone closes.
^kBuild server Practise building and design your bases here.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.
moddedModded This server is listed as modded, with plugins or settings that change the game.

Region

EUEurope The server browser files this server under Europe.

Other

rustmapsCustom tag The tag is custom: it was set by the owner or by a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.