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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,864 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

The Dark Force

168.100.161.129:28039 checked 10m ago

teams off moddedoxide
Release date
Next release
In five minutes (03:40 UTC)
Source
Live server queries
Server address
168.100.161.129:28039
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 80

0% full

7-day average

0

peak 2

Rank

#6,404

top 29%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 80 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,404 of all ranked servers, the top 29%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on The Dark Force

Players now and over time, UTC

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304004:0013:0022:0007:0016:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

8.6 days

between real wipes

On rhythm

67%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 2.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSat 3 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:35 UTC3d ago 2 – running 1
Sat 3 Oct, 09:37 UTC25d ago 3 halved by day 3 21.8 days 0
Thu 24 Sep, 18:41 UTC34d ago 1 halved by day 2 8.6 days 0
Wed 16 Sep, 23:36 UTC42d ago 0 – 7.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of The Dark Force

6000 · seed 825822194

Map of The Dark Force

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed825822194
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of The Dark Force

What the server publishes and what was recorded

Address168.100.161.129:28039
Region–
Max players80
Group limitteams off
Wipe schedule–
Last wipe25 Oct 2026, 04:35 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does The Dark Force wipe, and how often?

Wipes on The Dark Force fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 23 hours ago.

How is wipe day run on The Dark Force?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 3 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.5.

About the server

Is The Dark Force up, and how well has it held up?

The Dark Force is online at the time of this release. By its own reported uptime, it restarted about 3 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.

Does The Dark Force hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 11; the lowest reading was 5. The world carried up to 203,327 entities, including buildings, deployables and all else. Up to 5,467 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does The Dark Force run from?

No region is published by The Dark Force. Rust Census does not look up where the machine stands; it shows where a server says it is. At 168.100.161.129:28039 it is addressed.

On which Rust version does The Dark Force operate?

Rust network protocol 2635 and build 168909 on Linux is the version The Dark Force runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does The Dark Force carry?

The Dark Force stands at 0 players from 80 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.

What position does The Dark Force hold in the server rankings?

For seven-day player hours, The Dark Force is ranked #6,404, placing it in the top 29% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover The Dark Force?

Included in these Rust Census lists is The Dark Force: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What is meant by each tag shown on The Dark Force?

Read by the game's server browser, The Dark Force publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp80 (Max players): 80 slots are available; ts0 (Group limit): No team system is in use here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for The Dark Force?

The procedural map on The Dark Force is generated by the game, measures 6,000 and carries seed 825822194. The same size and seed produce the same map; RustMaps shows it from this page.

How is The Dark Force configured, and what rules does it keep?

The name of The Dark Force carries no gather rate. No group limit is published. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join The Dark Force?

Enter client.connect 168.100.161.129:28039 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp80Max players 80 slots are available.
ts0Group limit No team system is in use here.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.