Statistical profileOnline
The Dark Force
168.100.161.129:28039 checked 10m ago
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1. Main points
Players now
0/ 80
0% full
7-day average
0
peak 2
Rank
#6,404
top 29%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 80 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,404 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on The Dark Force
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.6 days
between real wipes
On rhythm
67%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:35 UTC3d ago | 2 | – | running | 1 |
| Sat 3 Oct, 09:37 UTC25d ago | 3 | halved by day 3 | 21.8 days | 0 |
| Thu 24 Sep, 18:41 UTC34d ago | 1 | halved by day 2 | 8.6 days | 0 |
| Wed 16 Sep, 23:36 UTC42d ago | 0 | – | 7.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of The Dark Force
6000 · seed 825822194
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 825822194 |
8. Server characteristics
Table 3: Characteristics of The Dark Force
What the server publishes and what was recorded
| Address | 168.100.161.129:28039 |
|---|---|
| Region | – |
| Max players | 80 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 04:35 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does The Dark Force wipe, and how often?
Wipes on The Dark Force fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 3 days 23 hours ago.
How is wipe day run on The Dark Force?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 3 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.5.
About the server
Is The Dark Force up, and how well has it held up?
The Dark Force is online at the time of this release. By its own reported uptime, it restarted about 3 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. It was first seen by Rust Census on 13 September 2026.
Does The Dark Force hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 11; the lowest reading was 5. The world carried up to 203,327 entities, including buildings, deployables and all else. Up to 5,467 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does The Dark Force run from?
No region is published by The Dark Force. Rust Census does not look up where the machine stands; it shows where a server says it is. At 168.100.161.129:28039 it is addressed.
On which Rust version does The Dark Force operate?
Rust network protocol 2635 and build 168909 on Linux is the version The Dark Force runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does The Dark Force carry?
The Dark Force stands at 0 players from 80 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 1 players was recorded at 16:00 UTC, the busiest hour of the last 48.
What position does The Dark Force hold in the server rankings?
For seven-day player hours, The Dark Force is ranked #6,404, placing it in the top 29% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover The Dark Force?
Included in these Rust Census lists is The Dark Force: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What is meant by each tag shown on The Dark Force?
Read by the game's server browser, The Dark Force publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp80 (Max players): 80 slots are available; ts0 (Group limit): No team system is in use here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for The Dark Force?
The procedural map on The Dark Force is generated by the game, measures 6,000 and carries seed 825822194. The same size and seed produce the same map; RustMaps shows it from this page.
How is The Dark Force configured, and what rules does it keep?
The name of The Dark Force carries no gather rate. No group limit is published. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join The Dark Force?
Enter client.connect 168.100.161.129:28039 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp80,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp80 | Max players 80 slots are available. |
ts0 | Group limit No team system is in use here. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
