Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,549 players on 11,720 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

King's Gambit

168.100.160.35:28033 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
168.100.160.35:28033
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 5

Rank

#4,241

top 19%

Last wipe

6d ago

no schedule published

Next wipe

9h

Thu 29 Oct, 20:20 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 5.
  • It ranks #4,241 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 6d ago; the next wipe is expected Thursday 29 October, 20:20 UTC, every Thursday at 20:20 UTC.

2. Players

Figure 1: Players on King's Gambit

Players now and over time, UTC

AveragePeak
00.250.50.75112:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 20:20 UTC, in 9h. Every Thursday at 20:20 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

0%

else halves by day 3

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
9hThu 29 Oct, 20:20 UTCOwn schedule
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
14d 9hThu 12 Nov, 20:20 UTCOwn schedule
21d 9hThu 19 Nov, 20:20 UTCOwn schedule
28d 9hThu 26 Nov, 20:20 UTCOwn schedule
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW
42d 9hThu 10 Dec, 20:20 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:20 UTC6d ago 5 – running 0
Thu 15 Oct, 19:34 UTC13d ago 5 halved by day 3 7 days 0
Thu 8 Oct, 19:54 UTC20d ago 5 halved by day 2 7 days 1
Thu 1 Oct, 18:03 UTC FW27d ago 5 halved by day 3 7.1 days 0
Thu 24 Sep, 19:22 UTC34d ago 5 halved by day 1 6.9 days 1
Thu 17 Sep, 19:45 UTC41d ago 5 halved by day 3 7 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of King's Gambit

4600 · seed 2000785684

Map of King's Gambit

Table 3: The world

As the server publishes it

MapProcedural Map
Size4600
Seed2000785684
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of King's Gambit

What the server publishes and what was recorded

Address168.100.160.35:28033
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 20:20 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average77 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does King's Gambit wipe, and how often?

King's Gambit is wiped on a schedule of every Thursday at 20:20 UTC. On Thursday 29 October at 20:20 UTC the next wipe is expected. This world was generated 6 days 14 hours ago.

How is wipe day run on King's Gambit?

The average busiest point of its recent wipes drew 5 players. On the latest wipe, 3 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 3.

Server record

What does the record show for the uptime and current status of King's Gambit?

King's Gambit is online at the time of this release. The uptime it reports puts the last restart at about 4 days 19 hours ago. 158 of 168 hours on across the last 7 full days gives an uptime of 94%. The first sighting of it by Rust Census was on 13 September 2026.

Does King's Gambit hold a steady frame rate and connection?

Average server fps over the last 48 hours was 30, with a low of 25. Buildings, deployables and everything else in the world took the entity count to 133,692. Memory use reached 7,081 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does King's Gambit run from?

No region is given by King's Gambit. Rust Census does not look up where the machine stands; it shows where a server says it is. At 168.100.160.35:28033 it is addressed.

What version of Rust has been recorded on King's Gambit?

This release lists King's Gambit on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on King's Gambit?

King's Gambit stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 5. Over the past 48 hours the highest average fell at 01:00 UTC: 1 players.

What position does King's Gambit hold in the server rankings?

For seven-day player hours, King's Gambit is ranked #4,241, placing it in the top 19% of all ranked servers.

Tag details

Where does King's Gambit appear among the Rust Census lists and filters?

Included in these Rust Census lists is King's Gambit: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on King's Gambit?

Read by the game's server browser, King's Gambit publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for King's Gambit?

The procedural map on King's Gambit is generated by the game, measures 4,600 and carries seed 2000785684. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for King's Gambit?

No gather rate is given in the name of King's Gambit. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to King's Gambit?

Enter client.connect 168.100.160.35:28033 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/SAjj6qD9he.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.