Statistical profileOnline
RUST Server
167.235.177.236:28025 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,420
top 69%
Last wipe
113d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,420 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 113d ago.
2. Players
Figure 1: Players on RUST Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RUST Server
What the server publishes and what was recorded
| Address | 167.235.177.236:28025 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Jul 2026, 23:25 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 160 on average | 42 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 47 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 18 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RUST Server wipe, and how often?
The rhythm of RUST Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 113 days 3 hours have passed since this world was made.
Server record
How reliable is RUST Server, and is it online now?
This release records RUST Server as online. About 7 days 13 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does RUST Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 107; the lowest reading was 85. Buildings, deployables and everything else in the world took the entity count to 72,088. The peak memory use recorded was 3,494 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does RUST Server run from?
No region is given by RUST Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 167.235.177.236:28025 it is addressed.
Which Rust version is RUST Server running?
Rust network protocol 2631 and build 156723 on Windows is the version RUST Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does RUST Server carry?
At counting time RUST Server recorded 0 players across 30 slots. The seven-day average for this server is 0 players.
How does RUST Server compare with other servers in the rankings?
The rank for RUST Server is #15,420 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RUST Server?
These Rust Census lists include RUST Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RUST Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): Slots: 30; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): Your game must run protocol 2631 to join; cs156723 (Build): Build 156723 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags RUST Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on RUST Server?
RUST Server runs a procedural map of size 3,500 with seed 648252, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On RUST Server, what rules and settings are in force?
No gather rate is given in the name of RUST Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join RUST Server?
You can open the console in Rust with F1 and enter client.connect 167.235.177.236:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2631,gmrust,cs156723,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players Slots: 30. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2631 | Protocol Your game must run protocol 2631 to join. |
cs156723 | Build Build 156723 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.