Statistical profileOffline
RustScape test | RFM_FO_0.0.36 (1)
167.233.208.36:28015 checked 4d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
2
peak 3
Rank
#12,272
top 55%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 2 players, with a peak of 3.
- It ranks #12,272 of all ranked servers, the top 55%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on RustScape test | RFM_FO_0.0.36 (1)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustScape test | RFM_FO_0.0.36 (1)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustScape test | RFM_FO_0.0.36 (1)
What the server publishes and what was recorded
| Address | 167.233.208.36:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 03:28 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 51 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 64 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 62 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does RustScape test | RFM_FO_0.0.36 (1) wipe, and how often?
Too few wipes of RustScape test | RFM_FO_0.0.36 (1) are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 20 hours have passed since this world was made.
Server record
Is RustScape test | RFM_FO_0.0.36 (1) up, and how well has it held up?
The latest count records RustScape test | RFM_FO_0.0.36 (1) as offline, last seen 4 days 19 hours ago. Of the 72 hours in the last 3 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 23 October 2026.
Which location does RustScape test | RFM_FO_0.0.36 (1) run from?
No region is given by RustScape test | RFM_FO_0.0.36 (1). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 167.233.208.36:28015 is its address.
What version of Rust has been recorded on RustScape test | RFM_FO_0.0.36 (1)?
This release lists RustScape test | RFM_FO_0.0.36 (1) on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for RustScape test | RFM_FO_0.0.36 (1)?
At this release RustScape test | RFM_FO_0.0.36 (1) is offline, having last been seen 4 days 19 hours ago. Averaged over seven days: 2 players, with a peak of 3.
How does RustScape test | RFM_FO_0.0.36 (1) compare with other servers in the rankings?
The rank for RustScape test | RFM_FO_0.0.36 (1) is #12,272 on seven-day player hours, in the top 55% of ranked servers.
Tag details
Where does RustScape test | RFM_FO_0.0.36 (1) appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustScape test | RFM_FO_0.0.36 (1): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on RustScape test | RFM_FO_0.0.36 (1) carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags RustScape test | RFM_FO_0.0.36 (1) publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
How is RustScape test | RFM_FO_0.0.36 (1) configured, and what rules does it keep?
No gather rate is recorded for RustScape test | RFM_FO_0.0.36 (1) in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to RustScape test | RFM_FO_0.0.36 (1)?
Enter client.connect 167.233.208.36:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.