Statistical profileOffline
test01
EA 167.17.68.81:28015 checked 5d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#10,514
top 47% · #463 in EA
Last wipe
25d ago
biweekly schedule
Next wipe
2d 1h
Fri 30 Oct, 05:49 UTC
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,514 of all ranked servers, the top 47%, and #463 in EA, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.
2. Players
Figure 1: Players on test01
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Friday 30 October, 05:49 UTC, in 2d 1h. Biweekly: 14 days after its last wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of test01
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of test01
What the server publishes and what was recorded
| Address | 167.17.68.81:28015 |
|---|---|
| Region | EA |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 05:49 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 79 on average | 17 / 200 |
| Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com | EA · groups of 8+ · biweekly · 48 on average | 11 / 215 |
| Rustafied.com - SEA Medium | EA · groups of 16+ · biweekly · 31 on average | 3 / 100 |
| [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla | EA · groups of 8+ · biweekly · 5 on average | 0 / 200 |
| JP ONLY 2WEEK SOLO/DUO/TORIO#84 | EA · groups of 8+ · biweekly · 3 on average | 1 / 60 |
| [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly | EA · groups of 8+ · biweekly · 2 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does test01 wipe, and how often?
An estimate from biweekly: 14 days after its last wipe gives the next wipe of test01. On Friday 30 October at 05:49 UTC the next wipe is expected. This world was generated 25 days 22 hours ago. The tags list a fortnightly wipe schedule.
Server details
How reliable is test01, and is it online now?
Last seen 5 days 1 hours ago, test01 is offline in this release. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 October 2026.
In which location is test01 based?
With its EA tag, test01 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 167.17.68.81:28015 is its address.
What version of Rust has been recorded on test01?
This release lists test01 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does test01 carry?
At this release test01 is offline, having last been seen 5 days 1 hours ago. This release records a seven-day average of 1 players and a peak of 1.
How does test01 compare with other servers in the rankings?
For seven-day player hours test01 is ranked #10,514 and #463 in Asia, placing it in the top 47% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry test01?
These Rust Census lists include test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on test01 carry?
These are the tags test01 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for test01?
The game generates the procedural map on test01.
On test01, what rules and settings are in force?
No gather rate is recorded for test01 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to test01?
Enter client.connect 167.17.68.81:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players 1 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly This server wipes on a two-week cycle. |
|---|
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.