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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,117 players on 11,596 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

test01

EA 167.17.68.81:28015 checked 5d ago

biweekly wipes
Release date
Next release
In five minutes (03:05 UTC)
Source
Live server queries
Server address
167.17.68.81:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#10,514

top 47% · #463 in EA

Last wipe

25d ago

biweekly schedule

Next wipe

2d 1h

Fri 30 Oct, 05:49 UTC

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #10,514 of all ranked servers, the top 47%, and #463 in EA, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Friday 30 October, 05:49 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on test01

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Friday 30 October, 05:49 UTC, in 2d 1h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of test01

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of test01

What the server publishes and what was recorded

Address167.17.68.81:28015
RegionEA
Max players1
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 05:49 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 79 on average17 / 200
Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.comEA · groups of 8+ · biweekly · 48 on average11 / 215
Rustafied.com - SEA MediumEA · groups of 16+ · biweekly · 31 on average3 / 100
[SEA/KR/JP] Rusty Malaysia | Biweekly | VanillaEA · groups of 8+ · biweekly · 5 on average0 / 200
JP ONLY 2WEEK SOLO/DUO/TORIO#84EA · groups of 8+ · biweekly · 3 on average1 / 60
[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly EA · groups of 8+ · biweekly · 2 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does test01 wipe, and how often?

An estimate from biweekly: 14 days after its last wipe gives the next wipe of test01. On Friday 30 October at 05:49 UTC the next wipe is expected. This world was generated 25 days 22 hours ago. The tags list a fortnightly wipe schedule.

Server details

How reliable is test01, and is it online now?

Last seen 5 days 1 hours ago, test01 is offline in this release. A total of 0 of 96 hours were up over 4 full days, which is 0% of the time. The first sighting of it by Rust Census was on 23 October 2026.

In which location is test01 based?

With its EA tag, test01 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. 167.17.68.81:28015 is its address.

What version of Rust has been recorded on test01?

This release lists test01 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does test01 carry?

At this release test01 is offline, having last been seen 5 days 1 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does test01 compare with other servers in the rankings?

For seven-day player hours test01 is ranked #10,514 and #463 in Asia, placing it in the top 47% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry test01?

These Rust Census lists include test01: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on test01 carry?

These are the tags test01 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): This server wipes on a two-week cycle; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for test01?

The game generates the procedural map on test01.

On test01, what rules and settings are in force?

No gather rate is recorded for test01 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

How can you connect to test01?

Enter client.connect 167.17.68.81:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players 1 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.