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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,824 players on 11,604 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

A Rust Server

167.114.208.141:28010 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (06:00 UTC)
Source
Live server queries
Server address
167.114.208.141:28010
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#8,092

top 36%

Last wipe

2d ago

no schedule published

Next wipe

1d 8h

Thu 29 Oct, 14:53 UTC

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #8,092 of all ranked servers, the top 36%, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Thursday 29 October, 14:53 UTC, every 3 days 12 hours.

2. Players

Figure 1: Players on A Rust Server

Players now and over time, UTC

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040007:0016:0001:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Thursday 29 October, 14:53 UTC, in 1d 8h. Every 3 days 12 hours · medium confidence

Usual gap

3.5 days

between real wipes

On rhythm

38%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 8hThu 29 Oct, 14:53 UTCOwn schedule
4d 20hMon 2 Nov, 02:45 UTCOwn schedule
8d 12hThu 5 Nov, 19:00 UTCForce wipe FW
11d 20hMon 9 Nov, 02:30 UTCOwn schedule
15d 8hThu 12 Nov, 14:22 UTCOwn schedule
18d 20hMon 16 Nov, 02:14 UTCOwn schedule
22d 7hThu 19 Nov, 14:06 UTCOwn schedule
25d 19hMon 23 Nov, 01:58 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctFri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:01 UTC2d ago 0 – running 0
Fri 23 Oct, 02:29 UTC5d ago 2 halved by day 2 3 days 0
Mon 19 Oct, 12:58 UTC8d ago 2 halved by day 1 3.6 days 0
Fri 16 Oct, 01:06 UTC12d ago 1 halved by day 2 3.5 days 0
Fri 9 Oct, 18:00 UTC18d ago 1 halved by day 1 6.3 days 0
Sat 3 Oct, 16:41 UTC24d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 02:25 UTC26d ago 1 – 1.6 days 1
Thu 1 Oct, 19:44 UTC FW26d ago 2 – 0.3 days 0
Mon 14 Sep, 18:53 UTC43d ago 1 halved by day 6 17 days 0
Sun 13 Sep, 17:25 UTC44d ago 1 – 1.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Rust Server

3250 · seed 1337

Map of A Rust Server

Table 3: The world

As the server publishes it

MapCustom Map
Size3250
Seed1337

8. Server characteristics

Table 4: Characteristics of A Rust Server

What the server publishes and what was recorded

Address167.114.208.141:28010
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 03:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average75 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average36 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average10 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for A Rust Server: what is it?

Recent wipes of A Rust Server have fallen at intervals of about 3.5 days. On Thursday 29 October at 14:53 UTC the next wipe is expected. The present world dates from 2 days 3 hours.

What should you expect on wipe day at A Rust Server?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1 in those cases where it did not hold.

About the server

What does the record show for the uptime and current status of A Rust Server?

A Rust Server is online at the time of this release. About 2 days 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.

Does A Rust Server hold a steady frame rate and connection?

Average server fps over the last 48 hours was 212, with a low of 111. Buildings, deployables and everything else in the world took the entity count to 48,656. Up to 3,125 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Rust Server run from?

No region is given by A Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 167.114.208.141:28010 is its address.

What version of Rust has been recorded on A Rust Server?

The version in use on A Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does A Rust Server carry?

A Rust Server stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is A Rust Server placed?

The rank for A Rust Server is #8,092 on seven-day player hours, in the top 36% of ranked servers.

Tag details

Where does A Rust Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is A Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on A Rust Server?

Read by the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for A Rust Server?

A Rust Server runs a procedural map of size 3,250 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

What settings and rules have been listed for A Rust Server?

The name of A Rust Server carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to A Rust Server?

You can open the console in Rust with F1 and enter client.connect 167.114.208.141:28010; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.