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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hat's Plugin Development

166.1.120.60:28039 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (20:30 UTC)
Source
Live server queries
Server address
166.1.120.60:28039
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on Hat's Plugin Development

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hat's Plugin Development

1000 · seed 1

Map of Hat's Plugin Development

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Hat's Plugin Development

What the server publishes and what was recorded

Address166.1.120.60:28039
Region–
Max players–
Group limit50 max
Wipe schedule–
Last wipe4 Oct 2026, 19:26 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Hat's Plugin Development wipe, and how often?

Too few wipes of Hat's Plugin Development are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 1 hours ago.

Server details

Is Hat's Plugin Development up, and how well has it held up?

This release records Hat's Plugin Development as online. About 45 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 20 October 2026.

What does the performance record of Hat's Plugin Development show?

The figures for the last 48 hours give an average of 40 server fps and a minimum of 35. Buildings, deployables and everything else in the world took the entity count to 4,277. Up to 785 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Hat's Plugin Development?

No region is given by Hat's Plugin Development. Rust Census does not look up where the machine stands; it shows where a server says it is. 166.1.120.60:28039 is its address.

Which Rust version is Hat's Plugin Development running?

The version in use on Hat's Plugin Development is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Hat's Plugin Development?

The figures for this release show 0 players on Hat's Plugin Development at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Hat's Plugin Development placed?

For seven-day player hours, Hat's Plugin Development is ranked #15,323, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Hat's Plugin Development?

Included in these Rust Census lists is Hat's Plugin Development: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Hat's Plugin Development carry?

These are the tags Hat's Plugin Development publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Hat's Plugin Development?

Size 1,000 and seed 1: that is the procedural map on Hat's Plugin Development, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Hat's Plugin Development configured, and what rules does it keep?

The name of Hat's Plugin Development carries no gather rate. No group exceeds 50 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to Hat's Plugin Development?

You can open the console in Rust with F1 and enter client.connect 166.1.120.60:28039; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp0Max players Slots: 0.
ts50Group limit Team size is capped at 50.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.