Statistical profileOnline
Hat's Plugin Development
166.1.120.60:28039 checked 10m ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it.
- It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Hat's Plugin Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Hat's Plugin Development
What the server publishes and what was recorded
| Address | 166.1.120.60:28039 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 19:26 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 138 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 116 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 34 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 35 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Hat's Plugin Development wipe, and how often?
Too few wipes of Hat's Plugin Development are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 1 hours ago.
Server details
Is Hat's Plugin Development up, and how well has it held up?
This release records Hat's Plugin Development as online. About 45 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 20 October 2026.
What does the performance record of Hat's Plugin Development show?
The figures for the last 48 hours give an average of 40 server fps and a minimum of 35. Buildings, deployables and everything else in the world took the entity count to 4,277. Up to 785 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Hat's Plugin Development?
No region is given by Hat's Plugin Development. Rust Census does not look up where the machine stands; it shows where a server says it is. 166.1.120.60:28039 is its address.
Which Rust version is Hat's Plugin Development running?
The version in use on Hat's Plugin Development is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on Hat's Plugin Development?
The figures for this release show 0 players on Hat's Plugin Development at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Hat's Plugin Development placed?
For seven-day player hours, Hat's Plugin Development is ranked #15,323, placing it in the top 69% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Hat's Plugin Development?
Included in these Rust Census lists is Hat's Plugin Development: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Hat's Plugin Development carry?
These are the tags Hat's Plugin Development publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Hat's Plugin Development?
Size 1,000 and seed 1: that is the procedural map on Hat's Plugin Development, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is Hat's Plugin Development configured, and what rules does it keep?
The name of Hat's Plugin Development carries no gather rate. No group exceeds 50 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
Join details
How can you connect to Hat's Plugin Development?
You can open the console in Rust with F1 and enter client.connect 166.1.120.60:28039; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players Slots: 0. |
ts50 | Group limit Team size is capped at 50. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.