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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,944 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Hat's Server 4

166.1.120.60:28024 checked 11m ago

moddedcarbon
Release date
Next release
In five minutes (20:30 UTC)
Source
Live server queries
Server address
166.1.120.60:28024
First recorded
20 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ ?

7-day average

0

peak –

Rank

#15,323

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it.
  • It ranks #15,323 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Hat's Server 4

Players now and over time, UTC

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304021:0006:0015:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hat's Server 4

4750 · seed 1337

Map of Hat's Server 4

Table 2: The world

As the server publishes it

MapCustom Map
Size4750
Seed1337

8. Server characteristics

Table 3: Characteristics of Hat's Server 4

What the server publishes and what was recorded

Address166.1.120.60:28024
Region–
Max players–
Group limit50 max
Wipe schedule–
Last wipe1 Oct 2026, 14:57 UTC
Hostname–
First seen20 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average116 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average35 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Hat's Server 4?

With too few wipes of Hat's Server 4 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 5 hours have passed since this world was made.

Server details

Is Hat's Server 4 up, and how well has it held up?

This release records Hat's Server 4 as online. By its own reported uptime, it restarted about 6 days 6 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 20 October 2026.

What does the performance record of Hat's Server 4 show?

The figures for the last 48 hours give an average of 40 server fps and a minimum of 39. Buildings, deployables and everything else in the world took the entity count to 135,000. The peak memory use recorded was 3,907 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is Hat's Server 4 based?

No region is given by Hat's Server 4. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 166.1.120.60:28024 it is addressed.

On which Rust version does Hat's Server 4 operate?

The version in use on Hat's Server 4 is Rust network protocol 2635 and build 168837 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Hat's Server 4?

At the time of counting, Hat's Server 4 recorded 0 players. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is Hat's Server 4 placed?

For seven-day player hours, Hat's Server 4 is ranked #15,323, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Hat's Server 4?

The Rust Census lists that Hat's Server 4 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by each tag shown on Hat's Server 4?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts50 (Group limit): Team size is capped at 50; v2635 (Protocol): Your game must run protocol 2635 to join; cs168837 (Build): Build 168837 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed are the tags Hat's Server 4 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Hat's Server 4?

Hat's Server 4 runs a procedural map of size 4,750 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.

How is Hat's Server 4 configured, and what rules does it keep?

The name of Hat's Server 4 carries no gather rate. The group limit is 50 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Hat's Server 4?

Enter client.connect 166.1.120.60:28024 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp0,ptrak,$r?,v2635,gmrust,cs168837,ts50,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp0Max players The server holds 0 slots.
ts50Group limit Team size is capped at 50.
v2635Protocol Your game must run protocol 2635 to join.
cs168837Build Build 168837 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.