Statistical profileOnline
Hat's Server 2
166.1.120.60:28018 checked 7m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 1
Rank
#13,695
top 62%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #13,695 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Hat's Server 2
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 14:29 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Hat's Server 2
What the server publishes and what was recorded
| Address | 166.1.120.60:28018 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 50 max |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 14:29 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 35 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Hat's Server 2: what is it?
Too few wipes of Hat's Server 2 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 34 hours.
About the server
How reliable is Hat's Server 2, and is it online now?
Hat's Server 2 is online at the time of this release. By its own reported uptime, it restarted about 32 hours ago. A total of 144 of 168 hours were up over 7 full days, which is 86% of the time. The first sighting of it by Rust Census was on 20 October 2026.
Does Hat's Server 2 hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 40 server fps and a minimum of 38. Buildings, deployables and everything else in the world took the entity count to 122,996. Memory use reached 5,215 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Hat's Server 2 based?
A region is not published by Hat's Server 2. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 166.1.120.60:28018 is its address.
Which Rust version is Hat's Server 2 running?
The version in use on Hat's Server 2 is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Hat's Server 2 carry?
At the time of counting, Hat's Server 2 recorded 0 players. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 0 players.
In the rankings of Rust servers, where is Hat's Server 2 placed?
For seven-day player hours, Hat's Server 2 is ranked #13,695, placing it in the top 62% of all ranked servers.
Tag details
Where does Hat's Server 2 appear among the Rust Census lists and filters?
The Rust Census lists that Hat's Server 2 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Hat's Server 2?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): 0 slots are available; ts50 (Group limit): No team may hold more than 50; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags Hat's Server 2 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Hat's Server 2?
Size 4,000 and seed 1337: that is the procedural map on Hat's Server 2, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.
How is Hat's Server 2 configured, and what rules does it keep?
No gather rate is given in the name of Hat's Server 2. The group limit is 50 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join Hat's Server 2?
Enter client.connect 166.1.120.60:28018 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players 0 slots are available. |
ts50 | Group limit No team may hold more than 50. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.