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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,401 players on 11,879 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ClaytonServer Rust

163.5.171.75:28017 checked 20d ago

moddedoxidepve
Release date
Next release
In five minutes (03:20 UTC)
Source
Live server queries
Server address
163.5.171.75:28017
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,836

top 72%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,836 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on ClaytonServer Rust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ClaytonServer Rust

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ClaytonServer Rust

What the server publishes and what was recorded

Address163.5.171.75:28017
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 02:57 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average172 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average312 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average62 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average60 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average36 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average81 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for ClaytonServer Rust: what is it?

With too few wipes of ClaytonServer Rust on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 13 hours have passed since this world was made.

About the server

Is ClaytonServer Rust up, and how well has it held up?

ClaytonServer Rust is offline at the time of this release; it was last seen 20 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 9 October 2026.

Which location does ClaytonServer Rust run from?

No region is published by ClaytonServer Rust. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 163.5.171.75:28017 it is addressed.

What version of Rust has been recorded on ClaytonServer Rust?

Rust network protocol 2634 and build 167231 on Windows is the version ClaytonServer Rust runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does ClaytonServer Rust carry?

At this release ClaytonServer Rust is offline, having last been seen 20 days 13 hours ago.

In the rankings of Rust servers, where is ClaytonServer Rust placed?

The rank for ClaytonServer Rust is #15,836 on seven-day player hours, in the top 72% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry ClaytonServer Rust?

The Rust Census lists that ClaytonServer Rust fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on ClaytonServer Rust?

Read by the game's server browser, ClaytonServer Rust publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for ClaytonServer Rust?

The game generates the procedural map on ClaytonServer Rust.

On ClaytonServer Rust, what rules and settings are in force?

No gather rate is given in the name of ClaytonServer Rust. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join ClaytonServer Rust?

Enter client.connect 163.5.171.75:28017 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build The server runs game build 167231.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.