Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,885 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustServer_1070

163.44.98.23:28015 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (10:00 UTC)
Source
Live server queries
Server address
163.44.98.23:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

502d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 502d ago.

2. Players

Figure 1: Players on RustServer_1070

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608011:0020:0005:0013:0023:0008:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RustServer_1070

3700 · seed 1303641554

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size3700
Seed1303641554
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RustServer_1070

What the server publishes and what was recorded

Address163.44.98.23:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe13 Jun 2025, 13:43 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average129 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RustServer_1070: what is it?

The rhythm of RustServer_1070's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 502 days 20 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of RustServer_1070?

At the latest check, RustServer_1070 was online. The uptime it reports puts the last restart at about 5 days 17 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does RustServer_1070 hold a steady frame rate and connection?

Average server fps over the last 48 hours was 44, with a low of 6. The world carried up to 170,272 entities, including buildings, deployables and all else. The peak memory use recorded was 3,114 MB. What players experience as lag is low fps combined with a climbing entity count.

In which location is RustServer_1070 based?

No region is published by RustServer_1070. Rust Census does not look up where the machine stands; it shows where a server says it is. At 163.44.98.23:28015 it is addressed.

What version of Rust has been recorded on RustServer_1070?

Rust network protocol 2590 and build 123128 on Linux is the version RustServer_1070 runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for RustServer_1070?

The present count is 0 players on RustServer_1070, out of 10 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is RustServer_1070 placed?

The rank for RustServer_1070 is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does RustServer_1070 appear among the Rust Census lists and filters?

The Rust Census lists that RustServer_1070 fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Which meanings do the tags on RustServer_1070 carry?

Read by the game's server browser, RustServer_1070 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; v2590 (Protocol): Your game must run protocol 2590 to join; cs123128 (Build): Build 123128 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on RustServer_1070?

RustServer_1070 runs a procedural map of size 3,700 with seed 1303641554, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is RustServer_1070 configured, and what rules does it keep?

No gather rate is given in the name of RustServer_1070. No group limit is published. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RustServer_1070?

You can open the console in Rust with F1 and enter client.connect 163.44.98.23:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2590,gmrust,cs123128,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
v2590Protocol Your game must run protocol 2590 to join.
cs123128Build Build 123128 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.