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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,727 players on 11,762 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust test server_1

163.44.113.12:28015 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (12:05 UTC)
Source
Live server queries
Server address
163.44.113.12:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,318

top 69%

Last wipe

118d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 118d ago.

2. Players

Figure 1: Players on Rust test server_1

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040013:0022:0007:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust test server_1

1000 · seed 1319438048

Map of Rust test server_1

Table 2: The world

As the server publishes it

MapProcedural Map
Size1000
Seed1319438048
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust test server_1

What the server publishes and what was recorded

Address163.44.113.12:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe3 Jul 2026, 01:31 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average70 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust test server_1?

The rhythm of Rust test server_1's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 118 days 10 hours have passed since this world was made.

About the server

Is Rust test server_1 up, and how well has it held up?

This release records Rust test server_1 as online. The uptime it reports puts the last restart at about 13 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

How well does Rust test server_1 perform?

Over the last 48 hours, server fps averaged 234; the lowest reading was 221. The world carried up to 3,122 entities, including buildings, deployables and all else. The peak memory use recorded was 5,809 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Rust test server_1 run from?

No region is given by Rust test server_1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.113.12:28015 is its address.

Which Rust version is Rust test server_1 running?

The version in use on Rust test server_1 is Rust network protocol 2631 and build 156583 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does Rust test server_1 carry?

Rust test server_1 stands at 0 players from 30 slots in this release. The seven-day average for this server is 0 players.

How does Rust test server_1 compare with other servers in the rankings?

The rank for Rust test server_1 is #15,318 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does Rust test server_1 appear among the Rust Census lists and filters?

The Rust Census lists that Rust test server_1 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust test server_1: what do they indicate?

Read by the game's server browser, Rust test server_1 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): To connect, your game version must match protocol 2631; cs156583 (Build): The server runs game build 156583; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on Rust test server_1?

The procedural map on Rust test server_1 is generated by the game, measures 1,000 and carries seed 1319438048. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Rust test server_1 configured, and what rules does it keep?

The name of Rust test server_1 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Rust test server_1?

You can open the console in Rust with F1 and enter client.connect 163.44.113.12:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players 30 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2631Protocol To connect, your game version must match protocol 2631.
cs156583Build The server runs game build 156583.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.