Statistical profileOnline
Rust test server_1
163.44.113.12:28015 checked 9m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
118d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,318 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 118d ago.
2. Players
Figure 1: Players on Rust test server_1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Rust test server_1
1000 · seed 1319438048
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1000 |
| Seed | 1319438048 |
8. Server characteristics
Table 3: Characteristics of Rust test server_1
What the server publishes and what was recorded
| Address | 163.44.113.12:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Jul 2026, 01:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 167 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 70 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Rust test server_1?
The rhythm of Rust test server_1's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 118 days 10 hours have passed since this world was made.
About the server
Is Rust test server_1 up, and how well has it held up?
This release records Rust test server_1 as online. The uptime it reports puts the last restart at about 13 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
How well does Rust test server_1 perform?
Over the last 48 hours, server fps averaged 234; the lowest reading was 221. The world carried up to 3,122 entities, including buildings, deployables and all else. The peak memory use recorded was 5,809 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Rust test server_1 run from?
No region is given by Rust test server_1. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 163.44.113.12:28015 is its address.
Which Rust version is Rust test server_1 running?
The version in use on Rust test server_1 is Rust network protocol 2631 and build 156583 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Rust test server_1 carry?
Rust test server_1 stands at 0 players from 30 slots in this release. The seven-day average for this server is 0 players.
How does Rust test server_1 compare with other servers in the rankings?
The rank for Rust test server_1 is #15,318 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does Rust test server_1 appear among the Rust Census lists and filters?
The Rust Census lists that Rust test server_1 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Rust test server_1: what do they indicate?
Read by the game's server browser, Rust test server_1 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2631 (Protocol): To connect, your game version must match protocol 2631; cs156583 (Build): The server runs game build 156583; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Rust test server_1?
The procedural map on Rust test server_1 is generated by the game, measures 1,000 and carries seed 1319438048. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Rust test server_1 configured, and what rules does it keep?
The name of Rust test server_1 carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join Rust test server_1?
You can open the console in Rust with F1 and enter client.connect 163.44.113.12:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2631 | Protocol To connect, your game version must match protocol 2631. |
cs156583 | Build The server runs game build 156583. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.