Statistical profileOnline
GameZone and Friends
163.172.118.12:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipe
83d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 20 slots.
- It ranks #15,327 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 83d ago.
2. Players
Figure 1: Players on GameZone and Friends
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of GameZone and Friends
4050 · seed 372124167
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 372124167 |
8. Server characteristics
Table 3: Characteristics of GameZone and Friends
What the server publishes and what was recorded
| Address | 163.172.118.12:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Aug 2026, 21:08 UTC |
| Hostname | rust.gamezone.mt |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamegamezone.mt
The only server publishing a gamezone.mt hostname.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 150 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 93 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 216 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
11. Quick answers
From the figures on this page.
Wipe schedule
When does GameZone and Friends wipe, and how often?
Too few wipes of GameZone and Friends are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 83 days 20 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of GameZone and Friends?
This release records GameZone and Friends as online. About 7 days 2 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does GameZone and Friends perform?
Average server fps over the last 48 hours was 69, with a low of 37. Buildings, deployables and everything else in the world took the entity count to 100,424. Memory use reached 4,439 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for GameZone and Friends?
No region is published by GameZone and Friends. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 163.172.118.12:28015 it is addressed.
On which Rust version does GameZone and Friends operate?
Rust network protocol 2632 and build 160450 on Linux is the version GameZone and Friends runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for GameZone and Friends?
The present count is 0 players on GameZone and Friends, out of 20 slots. Averaged across seven days, the count is 0 players.
What position does GameZone and Friends hold in the server rankings?
The rank for GameZone and Friends is #15,327 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does GameZone and Friends appear among the Rust Census lists and filters?
The Rust Census lists that GameZone and Friends fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
By whom is GameZone and Friends run?
The gamezone.mt hostname published by GameZone and Friends is used by no other server we track.
The tags on GameZone and Friends: what do they indicate?
Read by the game's server browser, GameZone and Friends publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Your game must run protocol 2632 to join; cs160450 (Build): The server runs game build 160450; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for GameZone and Friends?
The procedural map on GameZone and Friends is generated by the game, measures 4,050 and carries seed 372124167. The same size and seed produce the same map; RustMaps shows it from this page.
How is GameZone and Friends configured, and what rules does it keep?
The name of GameZone and Friends carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join GameZone and Friends?
Enter client.connect 163.172.118.12:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs160450 | Build The server runs game build 160450. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.