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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Project Halani PvE US | PVE | Plugin Heavy

163.123.238.235:28015 checked 28m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (00:35 UTC)
Source
Live server queries
Server address
163.123.238.235:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 60

0% full

7-day average

0

peak –

Rank

#15,262

top 69%

Last wipe

13d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 60 slots.
  • It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Project Halani PvE US | PVE | Plugin Heavy

Players now and over time, UTC

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020001:0010:0020:0005:0014:0023:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

Usual gap

15 days

between real wipes

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 18hThu 5 Nov, 19:00 UTCForce wipe FW
34d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:13 UTC13d ago 2 – running 0
Thu 1 Oct, 18:23 UTC FW28d ago 0 – 15 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Project Halani PvE US | PVE | Plugin Heavy

3500 · seed 1534180400

Map of Project Halani PvE US | PVE | Plugin Heavy

Table 3: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1534180400
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Project Halani PvE US | PVE | Plugin Heavy

What the server publishes and what was recorded

Address163.123.238.235:28015
Region–
Max players60
Group limit8, the default
Wipe schedulemonthly
Last wipe16 Oct 2026, 18:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Halani PvE – A Player-Focused Rust Adventure 🌲 IP: pve.halani.net | Discord: https://discord.gg/c6T6KXRbYQ Discover Rust your way in a custom-built PvE experience where every player matters. Core Features • Skill Progression System – Level up in Mining, Farming, Combat, Raiding & more! • Massive PvE Raid Network – Tackle over 100+ unique NPC base designs, scaled for all skill levels. • Dynamic Events – From air drops to boss fights to helicopter assaults—there’s always action nearby. • Real Roleplay Support – Trade, earn RP, and specialize with no forced path. • Safe Yet Challenging – PvE focused with PvP opt-in events and dedicated zones. Fun & Travel Made Easy • Unbreakable Minicopters, Jetpacks, and even Pogo Sticks make exploring a blast. • Teleport GUI and Vehicle License system to quickly get where you want to go. • Custom Map Events – Gas Stations, Oil Rigs, and even the Armored Train all reimagined for PvE. Build Your Dream Base • Magic Sprinklers, Auto Turret Control, and full Electric Quality of Life Enhancements. • Place farms anywhere, decorate with style, and enjoy intuitive building with advanced grade tools. In-Game Economy & Trading • Full Shop System with Earnable RP from gameplay. • Trade with Wandering NPC Traders, use vending machines, or run your own player market. Custom Plugins Galore Every system is tuned with powerful custom plugins, including: • SkillTree • RaidableBases • Outpost Expansion • ServerRewards • XDQuest • QualityCrafting • VehicleControl • WaterlessSprinklers • and many more. Active Community We’re

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average55 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average112 / 125
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average43 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average31 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average36 / 150
US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average21 / 200

11. Quick answers

From the figures on this page.

Wipe details

When does Project Halani PvE US | PVE | Plugin Heavy wipe, and how often?

Once a month, and only with the force wipe, does Project Halani PvE US | PVE | Plugin Heavy wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 13 days 6 hours have passed since this world was made. The tags list a wipe schedule of one month.

On Project Halani PvE US | PVE | Plugin Heavy, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 5 hours after it began.

Server details

How reliable is Project Halani PvE US | PVE | Plugin Heavy, and is it online now?

Project Halani PvE US | PVE | Plugin Heavy is online at the time of this release. About 2 days 16 hours ago is when it last restarted, according to the uptime it reports. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.

How well does Project Halani PvE US | PVE | Plugin Heavy perform?

The figures for the last 48 hours give an average of 115 server fps and a minimum of 59. The world carried up to 52,539 entities, including buildings, deployables and all else. The peak memory use recorded was 3,507 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Project Halani PvE US | PVE | Plugin Heavy?

Its name points to North America, though Project Halani PvE US | PVE | Plugin Heavy publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 163.123.238.235:28015 it is addressed.

What version of Rust has been recorded on Project Halani PvE US | PVE | Plugin Heavy?

Rust network protocol 2634 and build 167781 on Linux is the version Project Halani PvE US | PVE | Plugin Heavy runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Project Halani PvE US | PVE | Plugin Heavy?

The present count is 0 players on Project Halani PvE US | PVE | Plugin Heavy, out of 60 slots. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is Project Halani PvE US | PVE | Plugin Heavy placed?

For seven-day player hours, Project Halani PvE US | PVE | Plugin Heavy is ranked #15,262, placing it in the top 69% of all ranked servers.

Lists and tags

Where does Project Halani PvE US | PVE | Plugin Heavy appear among the Rust Census lists and filters?

Included in these Rust Census lists is Project Halani PvE US | PVE | Plugin Heavy: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

The tags on Project Halani PvE US | PVE | Plugin Heavy: what do they indicate?

Read by the game's server browser, Project Halani PvE US | PVE | Plugin Heavy publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): Slots: 60; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): The server is run for roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Project Halani PvE US | PVE | Plugin Heavy?

Project Halani PvE US | PVE | Plugin Heavy runs a procedural map of size 3,500 with seed 1534180400, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Project Halani PvE US | PVE | Plugin Heavy, what rules and settings are in force?

The name of Project Halani PvE US | PVE | Plugin Heavy carries no gather rate. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

What steps are needed to join Project Halani PvE US | PVE | Plugin Heavy?

Enter client.connect 163.123.238.235:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://halani.net is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp60Max players Slots: 60.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^rRoleplay The server is run for roleplay.
^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.