Statistical profileOnline
Project Halani PvE US | PVE | Plugin Heavy
163.123.238.235:28015 checked 28m ago
Connect to this server
1. Main points
Players now
0/ 60
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
13d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 60 slots.
- It ranks #15,262 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Project Halani PvE US | PVE | Plugin Heavy
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Usual gap
15 days
between real wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 18h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 18h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:13 UTC13d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:23 UTC FW28d ago | 0 | – | 15 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Project Halani PvE US | PVE | Plugin Heavy
3500 · seed 1534180400
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1534180400 |
8. Server characteristics
Table 4: Characteristics of Project Halani PvE US | PVE | Plugin Heavy
What the server publishes and what was recorded
| Address | 163.123.238.235:28015 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 18:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Halani PvE – A Player-Focused Rust Adventure 🌲 IP: pve.halani.net | Discord: https://discord.gg/c6T6KXRbYQ Discover Rust your way in a custom-built PvE experience where every player matters. Core Features • Skill Progression System – Level up in Mining, Farming, Combat, Raiding & more! • Massive PvE Raid Network – Tackle over 100+ unique NPC base designs, scaled for all skill levels. • Dynamic Events – From air drops to boss fights to helicopter assaults—there’s always action nearby. • Real Roleplay Support – Trade, earn RP, and specialize with no forced path. • Safe Yet Challenging – PvE focused with PvP opt-in events and dedicated zones. Fun & Travel Made Easy • Unbreakable Minicopters, Jetpacks, and even Pogo Sticks make exploring a blast. • Teleport GUI and Vehicle License system to quickly get where you want to go. • Custom Map Events – Gas Stations, Oil Rigs, and even the Armored Train all reimagined for PvE. Build Your Dream Base • Magic Sprinklers, Auto Turret Control, and full Electric Quality of Life Enhancements. • Place farms anywhere, decorate with style, and enjoy intuitive building with advanced grade tools. In-Game Economy & Trading • Full Shop System with Earnable RP from gameplay. • Trade with Wandering NPC Traders, use vending machines, or run your own player market. Custom Plugins Galore Every system is tuned with powerful custom plugins, including: • SkillTree • RaidableBases • Outpost Expansion • ServerRewards • XDQuest • QualityCrafting • VehicleControl • WaterlessSprinklers • and many more. Active Community We’re
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 48 on average | 55 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 37 on average | 112 / 125 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 43 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 33 on average | 31 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 36 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 21 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
When does Project Halani PvE US | PVE | Plugin Heavy wipe, and how often?
Once a month, and only with the force wipe, does Project Halani PvE US | PVE | Plugin Heavy wipe. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 13 days 6 hours have passed since this world was made. The tags list a wipe schedule of one month.
On Project Halani PvE US | PVE | Plugin Heavy, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 5 hours after it began.
Server details
How reliable is Project Halani PvE US | PVE | Plugin Heavy, and is it online now?
Project Halani PvE US | PVE | Plugin Heavy is online at the time of this release. About 2 days 16 hours ago is when it last restarted, according to the uptime it reports. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. It was first seen by Rust Census on 13 September 2026.
How well does Project Halani PvE US | PVE | Plugin Heavy perform?
The figures for the last 48 hours give an average of 115 server fps and a minimum of 59. The world carried up to 52,539 entities, including buildings, deployables and all else. The peak memory use recorded was 3,507 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Project Halani PvE US | PVE | Plugin Heavy?
Its name points to North America, though Project Halani PvE US | PVE | Plugin Heavy publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 163.123.238.235:28015 it is addressed.
What version of Rust has been recorded on Project Halani PvE US | PVE | Plugin Heavy?
Rust network protocol 2634 and build 167781 on Linux is the version Project Halani PvE US | PVE | Plugin Heavy runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Project Halani PvE US | PVE | Plugin Heavy?
The present count is 0 players on Project Halani PvE US | PVE | Plugin Heavy, out of 60 slots. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Project Halani PvE US | PVE | Plugin Heavy placed?
For seven-day player hours, Project Halani PvE US | PVE | Plugin Heavy is ranked #15,262, placing it in the top 69% of all ranked servers.
Lists and tags
Where does Project Halani PvE US | PVE | Plugin Heavy appear among the Rust Census lists and filters?
Included in these Rust Census lists is Project Halani PvE US | PVE | Plugin Heavy: Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
The tags on Project Halani PvE US | PVE | Plugin Heavy: what do they indicate?
Read by the game's server browser, Project Halani PvE US | PVE | Plugin Heavy publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp60 (Max players): Slots: 60; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^r (Roleplay): The server is run for roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map has been recorded for Project Halani PvE US | PVE | Plugin Heavy?
Project Halani PvE US | PVE | Plugin Heavy runs a procedural map of size 3,500 with seed 1534180400, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Project Halani PvE US | PVE | Plugin Heavy, what rules and settings are in force?
The name of Project Halani PvE US | PVE | Plugin Heavy carries no gather rate. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Project Halani PvE US | PVE | Plugin Heavy?
Enter client.connect 163.123.238.235:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://halani.net is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^r | Roleplay The server is run for roleplay. |
|---|---|
^p | PvE PvE: players do not fight each other, and the world is the danger. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.