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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,890 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

BullServer

162.43.90.148:28015 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (23:05 UTC)
Source
Live server queries
Server address
162.43.90.148:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

18d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on BullServer

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020000:0009:0018:0002:0011:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

Wipe-day peak

4

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:25 UTC18d ago 4 – running 0
Fri 9 Oct, 16:06 UTC19d ago 4 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of BullServer

4250 · seed 1929959448

Map of BullServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1929959448
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of BullServer

What the server publishes and what was recorded

Address162.43.90.148:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 00:58 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average61 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average53 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for BullServer: what is it?

The rhythm of BullServer's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 18 days 22 hours.

How is wipe day run on BullServer?

An average of 4 players attended at peak across recent wipes. 22 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of BullServer?

BullServer is online at the time of this release. About 4 days 15 hours ago is when it last restarted, according to the uptime it reports. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.

How well does BullServer perform?

The figures for the last 48 hours give an average of 86 server fps and a minimum of 60. Buildings, deployables and everything else in the world took the entity count to 102,192. Memory use reached 4,220 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for BullServer?

No region is published by BullServer. Rust Census does not look up where the machine stands; it shows where a server says it is. 162.43.90.148:28015 is its address.

What version of Rust has been recorded on BullServer?

The version in use on BullServer is Rust network protocol 2634 and build 167398 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on BullServer?

At counting time BullServer recorded 0 players across 50 slots. The seven-day average for this server is 0 players.

In the rankings of Rust servers, where is BullServer placed?

The rank for BullServer is #15,344 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Where does BullServer appear among the Rust Census lists and filters?

These Rust Census lists include BullServer: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on BullServer: what do they indicate?

These are the tags BullServer publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for BullServer?

Size 4,250 and seed 1929959448: that is the procedural map on BullServer, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is BullServer configured, and what rules does it keep?

No gather rate is recorded for BullServer in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join BullServer?

Enter client.connect 162.43.90.148:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167398Build Build 167398 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.